- Removed the outdated vehicle tracking event from
MobAiReducer
. This had no effect on plugin behavior, as the entity in question was already ignored. - Fixed an issue causing the plugin to disable itself on servers without support for graphical chart rendering on the map.
- Resolved a performance issue related to overly frequent cleanup of unused objects from internal maps.
- Removed the outdated vehicle tracking event from
MobAiReducer
. This had no effect on plugin behavior, as the entity in question was already ignored. - Optimized and fixed world detection during bulk entity loading in both
VehicleMotionReducer
andMobAiReducer
. - Fixed an issue causing the plugin to disable itself on servers without support for graphical chart rendering on the map.
- Resolved a performance issue related to overly frequent cleanup of unused objects from internal maps.
- Optimized Pathfinder Tempt: Instead of creating a new TargetingConditions object every time, the goal now reuses already prepared ones for each mob. Less object creation = better performance and less garbage collection.
- Faster targeting for versions 1.16.5–1.20.4: Previously, selecting the correct targeting logic used a bunch of instanceof checks O(n). Now it's done using a direct Map lookup O(1), which is much faster, especially with many mobs active.
- More mobs now support tempting behavior for versions 1.16.5–1.20.4: Added missing tempt options for several mobs that weren’t handled before, better coverage and more consistent AI support.
- Fixed pathfinder list sync for 1.16.5: Could cause server crash in some cases.
- Fixed a potential memory leak affecting large servers with a high number of entities
- Added NMS support for Minecraft version 1.16.5
- Introduced an experimental config loader. Note: It is recommended to back up your configuration before launching, as instability may occur
- Updated the WorldCleaner module's message syntax for improved clarity
- Fixed an issue with the /lagfixer reload command not functioning correctly
- Resolved a bug where boat types would default to OAK on versions below 1.21.1
- Fixed compatibility with Paper 1.21.5
- Implemented hardware diagnostics menu accessible via /lf menu, utilizing the OSHI library for system information retrieval
- Resolved compatibility issues with mobchip plugins (e.g., UltraCosmetics) to ensure stable LagFixer integration
- Added configurable SpawnReason filter for ModAiReducer, allowing selective AI reduction based on entity spawn context
- Fixed a compatibility issue with maps on older Java versions
- Resolved a RedstoneLimiter error caused by an empty EnumSet
- Fixed an AsyncCatcher exception in the VehicleMotionReducer module
- Added experimental feature: "force_load" in VehicleMotionReducer
- Improved error reporting with more detailed diagnostics
- Implemented benchmark results reporting
- Fixed issues with placing rafts and chest rafts
- Optimized the VehicleMotionReducer module for NMS
- Added support for Minecraft versions 1.21.4 and 1.21.5.
- Updated support for LevelledMobs.
- Renamed CustomAi to MobAiReducer.
- Renamed CustomVehicle to VehicleMotionReducer.
- Removed support for versions 1.13–1.16.5 due to required rework. Mapping issues are causing delays, and additional time is needed for proper implementation.
Plugin changes:
- Subcommand changes:
/lf reload (added more informations) /lf map (server load map monitor with mspt chart)
- Added support for 1.21.1, small changes
- And a few other old changes that I forgot about
- Moved methods from NMSUtils to ReflectionUtils
- Fixed misspelled in language file
- Working on full plugin reload...