⚠️ WARNING: This is an alpha release with limited testing. Make sure to back up your config.yml
before updating!
- Major rework of the MobAiReducer module configuration – some settings will need to be adjusted.
- Configuration has been split into separate module files – each module now has its own config.
- Existing settings should be automatically migrated from the main config.
- Added multiple new optimizations and configuration improvements.
- Most config changes no longer require a full server restart – you can now apply them with:
/lagfixer reload
- Various performance improvements and code cleanups.
- New Plugin Support: Added native compatibility with StackMob, ensuring smoother integration and improved entity handling.
- Map Visualization Improvements: Enhanced the performance and clarity of the /lagfixer map command for more accurate diagnostics and visualization.
- Major Module Overhaul:
- Completely reworked the LagMonitor module, which has now been renamed to LagShield.
- Introduced a more advanced configuration system, allowing fine-grained control over performance optimizations.
- Implemented per-option TPS thresholds: once the defined threshold is exceeded, specific features are automatically disabled.
- Added dynamic adjustments for view distance and simulation distance, improving stability under heavy load.
- Introduced separate NMS implementations for LagShield and removed redundant methods from global NMS support, improving maintainability and modularity.
- NEW! Experimental Module Added: Introduced the new Explosion Optimizer module, designed to intelligently reduce the number of explosions while dynamically adjusting their blast power for improved server performance.
- Enhanced Compatibility: Added full support for ModelEngine and MythicMobs within the following modules: MobAiReducer, WorldCleaner, and EntityLimiter, ensuring seamless integration and extended functionality.
- Stacker System Optimization: Optimized stacker support and implemented a simplified hook management system, enabling easier integration with plugins such as PlaceholderAPI, LevelledMobs, ModelEngine and more.
- Bug Fix: Fixed entity filtering in MobAiReducer during chunk loading, ensuring accurate mob selection and preventing unintended behavior.
- Improved Abyss: now includes paginated views that allow storing all items if they don’t fit on a single page.
- Fixed a WorldCleaner issue where stacked entities were not removed when the “named” option was disabled.
- Added more configurable options to WorldCleaner.
- Added support for Minecraft 1.21.7.
- Fixed Forge server compatibility on the Mohist engine.
- Fixed Spark profiler listener in the plugin monitor.
- Added TPS chart for the map view when MSPT is not supported.
- Updated all dependency libraries to their latest stable versions.
- Improved message serialization for increased reliability and compatibility.
- Disabled the default setting for
overflow_purge
to prevent unintended behavior. - Introduced a configuration option to disable
config_auto_fix
, giving server administrators greater control over config validation. - Added support for
overflow_purge
types:named
andmodels
, with compatibility for ModelEngine entities. - Implemented
entitytype
whitelist functionality forentitylimiter
to allow more granular entity management. - Fixed a concurrency issue in
redstonelimiter
that could cause unexpected behavior under multithreaded conditions.