- New Plugin Support: Added native compatibility with StackMob, ensuring smoother integration and improved entity handling.
- Map Visualization Improvements: Enhanced the performance and clarity of the /lagfixer map command for more accurate diagnostics and visualization.
- Major Module Overhaul:
- Completely reworked the LagMonitor module, which has now been renamed to LagShield.
- Introduced a more advanced configuration system, allowing fine-grained control over performance optimizations.
- Implemented per-option TPS thresholds: once the defined threshold is exceeded, specific features are automatically disabled.
- Added dynamic adjustments for view distance and simulation distance, improving stability under heavy load.
- Introduced separate NMS implementations for LagShield and removed redundant methods from global NMS support, improving maintainability and modularity.
- Folia version has been updated to the latest version
- NEW! Experimental Module Added: Introduced the new Explosion Optimizer module, designed to intelligently reduce the number of explosions while dynamically adjusting their blast power for improved server performance.
- Enhanced Compatibility: Added full support for ModelEngine and MythicMobs within the following modules: MobAiReducer, WorldCleaner, and EntityLimiter, ensuring seamless integration and extended functionality.
- Stacker System Optimization: Optimized stacker support and implemented a simplified hook management system, enabling easier integration with plugins such as PlaceholderAPI, LevelledMobs, ModelEngine and more.
- Bug Fix: Fixed entity filtering in MobAiReducer during chunk loading, ensuring accurate mob selection and preventing unintended behavior.
- Updated default config of MobAiReducer
- Fixed support for 1.20.5 and 1.20.6
- Disabled debug in WorldCleaner
- Fixed removing creatures in WorldCleaner module
- Fixed module duplication (should few issues be fixed)
- Updated support for UltimateStacker
- Added compatibility with version 1.21.8
- Simplified and improved module storage logic
- Fixed an issue where setting a null value in lang.yml could cause errors
- Fixed unsupported module loading
- Fixed an issue where named mobs were being removed when using WildStacker
- Added support for 1.21.6 and 1.21.7
- Fixed few errors from Bukkit version
- Improved Abyss: now includes paginated views that allow storing all items if they don’t fit on a single page.
- Fixed a WorldCleaner issue where stacked entities were not removed when the “named” option was disabled.
- Added more configurable options to WorldCleaner.
- Added support for Minecraft 1.21.7.
- Fixed Forge server compatibility on the Mohist engine.
- Fixed Spark profiler listener in the plugin monitor.
- Added TPS chart for the map view when MSPT is not supported.
- Fixed Errors manager: some errors were not reported and I couldnt fix them
- Fixed ConsoleFilter module: removed ansi from message
- Fixed WorldCleaner module: added inventory size checking
- Fixed library loading error
- Updated NMS for version 1.21.6 (v1_21_R5)
- Disabled Hardware menu debug
- Added timings in hardware menu
- Fixed exception in LagMonitor (mobai option)
- Updated all dependency libraries to their latest stable versions.
- Improved message serialization for increased reliability and compatibility.
- Disabled the default setting for
overflow_purgeto prevent unintended behavior. - Introduced a configuration option to disable
config_auto_fix, giving server administrators greater control over config validation. - Added support for
overflow_purgetypes:namedandmodels, with compatibility for ModelEngine entities. - Implemented
entitytypewhitelist functionality forentitylimiterto allow more granular entity management. - Fixed a concurrency issue in
redstonelimiterthat could cause unexpected behavior under multithreaded conditions.
- Added support for 1.21.5 NMS
- Updated all dependency libraries to their latest stable versions
- Fixed VehicleMotionReducer module for minecarts with hopper (EntityLoadEvent exception)
- Fixed EntityLimiter new overflow purge option, disabled removing for
-1limit
- AbilityLimiter: Fixed an issue on Spigot servers where setting item cooldowns required synchronization. This issue did not affect Paper servers.
- EntityLimiter: Added the
overflow_purgeoption, which automatically removes excess entities that exceed the per-chunk limits. This helps prevent lag caused by players intentionally spawning large numbers of entities to overload the server.



