- better compat with virtual components
- custom languages are possible now
Fixed some bugs
Fixed that unloaded suppliers would crash if a request was sent to them
Reworked the entire component registration system. The API now allows for virtual components.
Fixed that renaming wasn't correctly handled by database and cache
- adds an option to increase the entire network's range instead of just the component's one.
- fixed that the complex inventory check would incorrectly return that the inventory has free space if it's filled with unstackable
- fixed that double input chests didn't trigger a donation event if the component part of the double chest was facing west or south
Fixes orphaned networks. Deleted networks are now correctly removed from all parts of the cache.
Instead of adding every single filter by shift + right clicking with that item in the offhand, you can now also add filters by shift + right/left clicking with an empty offhand. Then it adds all items inside the chest as filters.
Shift + left click also removes any filters, not present as items in that moment Shift + right click leaves existing filters untouched
This also means, that Bedrock players can now actually add filters to sorting containers.
Fixed that certain wand actions didn't work on proxy components (the vanilla half of a double chest component)
- Fixes that under the transmission of mulitple identical stacks, only one of them will be added to the output container while all are removed from the input.
- The config value for the notification now actually has an effect
- Fixes that sorting containers didn't accept material filters
- Fixes
/net give upgrade range 5
Strict Sorting
Using the network wand, you can now select, whether you want to add a filter for an entire item type or just a specific item with its meta-data
Fixes
- Components can no longer be placed inside of each other
- Duplicates and invalid filters are now automatically removed from the properties of Sorting Containers on plugin startup
- Added the lang key
component.list.empty
Other changes
- Readded the "try networks" notification
- Added async auto saves for Folia compat
- Right-clicking a non-component with a Wand now shows an error
- The Wand will now treat the vanilla chests attached to components as the component now
- Improved compatability with older versions of data & configuration files
- Switched to Cloud Command Framework v2
- Updated Paper/Folia API to 1.20.1
- Added
/n component listand/n component info - Fixed interdimensional item transmission
Requires Java 21
-
No more items hanging in input containers
-
Breaking components will drop a component upgrade instead of a component block (This is to prohibit incompatability with other plugins)
-
Dropped components now actually show component properties in their lore (Opt-out config)
-
Component properties are more generalized, so development of new components / addons for Networks is alot easier
-
No more error when a donator's range is too high
As always the update is available on Modrinth and Hangar
- Removed /net view
- Fixed an error message in /net items
- Added the option to add custom aliases for /networks /net etc..
- Reimplemented the explosion protection
You can now set
-
whether items can be transferred into unloaded chunks
-
whether the plugin uses a simple but fast or complex but slower algorithm to find enmpty slots in chests (the simple one only searches if there's a free slot, the complex one also checks if there are partially filled stacks that can be merged)
Rewrote codebase of the plugin Plugin is now more modular Folia support added
Fixed that
- Users couldn't remove network componets
- Users could add network componets after they've been removed from a network until they logged out
Fixed that when a hopper points into the vanilla half of an input container double chest, the event handler didn't recognize this part of the double chest as a network component.
- Item transmission improved
- Warning message for Spigot servers


