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TC-Portals

Requires: TrainCarts, CTCommons and a MySQL-Database

Java-Version: 17 or above
Minecraft-Version: 1.17.1 or above

TC-Portals is a plugin for Minecraft servers using SpigotMC, PaperMC or forks of these projects.
It serves as an add-on for the TrainCarts plugin which adds ActionSigns, supporting cross-server teleporting of trains in a BungeeCord network.
It is very lightweight as database queries and network connections run asynchronously where possible.

This plugin was developed for the CraftTogetherMC Minecraft server, see also: TC-Destinations!

A big thank you and lots of love go out to TeamBergerhealer

Also, a lot of appreciation goes to the people behind Cloud and Adventure!

Dev-Builds: See here

ActionSigns

The signs behave like ordinary traincarts signs.
You can de/activate them with redstone, alter trigger-directions, etc.

A portal exit behaves like a spawn sign, so you must set a direction for it like you do with the spawn sign.
The spawn direction can be set by specifying trigger directions.
For example: [train:left] or [train:right]. If none is set, the train is spawned based on what side is powered by redstone.

If you use [cart] instead of [train], a train will be spawned at the exit cart by cart.

Signs

Bidirectional Portal

This sign represents a portal entrance and exit at the same time.
A pair of these signs that have the same channel name can be passed from either side.
The other sign acts as a portal exit.
Directional Portal (Entrance)

This sign represents a portal entrance.
A portal of this type requires a portal-out-sign that has the same channel name.
Any number of portal-in-signs can be created for one channel.
Directional Portal (Exit)

This sign represents a portal exit.
Signs of this type can only exist once per channel name.

Flags

There are some flags you can use on the fourth line of a portal-sign to control whether items and mobs are transported.
You can use them at the entrance as well as at the exit or both.

  • !mobs means mobs are killed
  • !items means items are killed
  • -mobs means mobs are ejected
  • -items means items are dropped

Pathfinding across servers (BungeeCord)

With a little extra work, it is possible to reach destinations on another server.

For example, if you want to drive from server1 to a destination on server2, you need to create a destination on server1 that leads to the portal, which leads to server2.
Let's name it server2 as well.

Now you create a route for the train, which first contain the destination: server2 and then afterwards,
the destination you want to reach.

Thats it!

If you use TC-Destinations to manage your destinations, it will do the routing part for you.

Libraries used

External resources



Project members

J0schlZ

Owner


Technical information

License
Project ID