- Added additional overlay variables
- Optimized sculk block model
- Tweaked bowls itemframe display
NEW SAND
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Sand CTM w/ Normal and spec maps
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Red sand CTM w/ Normal and spec maps
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Beach sand CTM w/ Normal and spec maps
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Added Beef/cooked item model
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Added mutton/cooked item model
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Added pork/cooked item model
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Added rabbit/cooked item model
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Added bread item model
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Added podzol overlay
Small update with large visual impact to inventory items
- Fixed bow model
- Tweaked bucket inventory display
- Remade chorus fruit item model
- Added new bushy bamboo leave models
- Added new 1.21 music disc models
- Added bowl item model
- Added mushroom stew item model
- Added beetroot soup item model
- Added rabbit stew item model
- Added suspicious stew item model
- Added ominous bottle item model
- Added mushroom item models (brown|red|crimson|warped)
- Added wheat/grass item model
Updated to 1.21 (Support is now being moved to Fabric, please read description for required mods)
CIT models currently not working in 1.21 until CIT mod updates
- Added several overlay variables
- Tweaked stone stair UVs for new stone CTM
- Improved bed model + texture
- Remade deepslate CTM (All deepslate ore CTMs added too)
- Added new large fern model
- Added new fern model
- Added new mushroom item textures
- Added new amethyst/budding CTM + normal/specular maps
- Added new green terracotta CTM (remaining to come soon)
- Added new sculk block model (12 multiparts)
- Added new sculk CTM texture + normal/specular maps
- Removed sculk overlay (now handled through model trick due to mapping issues)
- Optimized hay bale model
- Correct stone slab for new stone CTM
- Added additional overlay variables
- Added Terracotta CTM textures + Overlays (50% colours complete)
- New painting texture for pigscene
- New painting texture for pointer
- New diamond block texture (Normal + Specular)
- Added Juke box on/off model
- Added redstone lamp model
- Added enchanting book models for thorns 1, 2, and 3
- Added new scaffolding models + tweaked blockstate (visual scaffolding)
- Added paper model
- Added powered rail item model
- Added rail item model
- Added detector rail item model
- Added activator rail item model
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Restructured a large portion of overlay files (This allows me more control, and fixes issues with some blocks not showing overlays)
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Added crimson nylium, warped nylium, mycelium, podzol item models
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Added podzol model
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Added echo shard model
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Added prismarine shard model
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Added prismarine crystal model
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Added mud texture for item model
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Added rooted dirt overlay
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Added packed mud overlay
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Added coarse dirt overlay
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Tweaked deepslate CTM
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Tweaked dripstone texture (better blending with environment and other blocks)
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Tweaked overlay variables (more blending)
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Added muddy root block item model
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Added skeleton head CEM
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Added new stone CTM textures
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Remade stone overlay for new stone textures
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Remade all regular ore textures for new stone
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Added new packed mud CTM textures (blends nicer with all other builds and blocks)
- Tweaked netherite tool texture
- Added model for pumpkin and jack olantern
- Added normal and specular maps for pumpkin textures
- Added seed item models (wheat, pumpkin, melon, beetroot)
- Added CTM deepslate texture
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Tweaked lighting on short grass | tall grass | fern | vines
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Tweaked overlay variables
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Tweaked gold tool texture
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Fixed cullfacing issue on moss carpet block block placed above
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Added normal and specular maps for tools
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Added chorus fruit normal and specular maps
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Added beetroot model
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Added carrot model
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Added golden carrot model
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Added amethyst shard model
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Added netherite scrap model
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Added dragons breath model
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Added ghast tear model
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Added spore blossom model
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Added new bedrock ctm texture with normal and specular maps
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Added new honey comb texture
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Added new honey block texture
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Changed gold textures to be goldier w/ normal and specular maps
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Added normal and specular maps for all quartz textures
- Replaced new alacrity sheep CEM (Less bear like, optimized texturing, added animations)
- Add emissive textures to (torch | soul torch | lanterns | glow lichen)
- Fixed glow lichen 2 floating model in base Alacrity pack
- Added more overlay variables
- Added normal and specular maps for (blackstone | basalt)
- Added new red mushroom block texture
- Added 2 new red mushroom variants
- Tweaked red mushroom 3 and 4
- Replaced new alacrity sheep CEM (Less bear like, optimized texturing, added animations)
- Add emissive textures to (torch | soul torch | lanterns | glow lichen)
- Fixed glow lichen 2 floating model in base Alacrity pack
- Added more overlay variables
- Added normal and specular maps for (blackstone | basalt)
- Added new red mushroom block texture
- Added 2 new red mushroom variants
- Tweaked red mushroom 3 and 4
This update is designed to better support shaders. Please switch to LabPBR to allow the packs normal and specular maps to be used.
- Added shader base (allowing some additionally transparency features)
- Readded warped/crimson nylium and mycelium block models
- Added hay bale model
- Tweaked lava exposure for shader use
Added normal and specular maps:
- Ice
- packed ice
- water
- Tweaked several overlay variables for more blending options
- Fixed issue with transparent pixels on andesite stone overlays 7 and 14 in base Alacrity pack
- Added stone overlay for more use cases
- Added snow overlay
- Added new packed ice textures
- Added new blue ice texture
- Added cactus CTM detail
- Added chorus fruit model
- Added diamond model
- Added emerald model
- Add lapis lazuli model
- Added quartz model
Hotfix
- Removed crimson/warped/mycelium block models for now due to limitations without shaders
- Added crimson stem top
- Tweaked various overlay variables for better blending
- Fixed issue with placed mushroom stem CTM
- Added new magma block texture
- Add ingot models iron/gold/copper/netherite
- Added feather model
- Added coal model
- Added charcoal model
- Added raw iron/gold/copper models
- Glow Berries
- Tweaked overlay variables for grass/crimson/warped/clay
- Added mycelium overlay
- Fixed incorrect mycelium side texture in base Alacrity pack
- Added crimson nylium block model
- Added warped nylium block model
- Added mycelium block model
- Added melon slice model
- Added sweet berries model
- Added glass bottle model
- Added honey bottle model
- Added CTM textures for mushroom stemsa
- Reworked bucket UV and Texture
- Tweaked dropped carpet item display
- Added pig saddle CEM
- Added apple model
- Added golden apple model
- Added enchanted golden apple model
- New dripstone texture
- New dripstone model
- Added dripstone item model
- Added clay overlay
- Added moss carpet model
- Added moss carpet item model
- Added snow item model
- Removed temporary sheep CEM fix for new Alacrity update
- Reworked all kelp models
- Added trapdoor item displays
- Added pressure plate item displays
- Add sapling item models
- Added potion item model
- Added lingering potion item model
- Added splash potion item model
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Tweaked gold shovel UV
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Added all record models
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Added new kelp models
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Added dead horn coral model
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Added dead horn coral item model
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Added overlays for all concrete powder colours
Tools
- Added diamond axe model
- Added diamond hoe model
- Added diamond pickaxe model
- Added diamond shovel model
- Added diamond sword model
- Added netherite axe model
- Added netherite hoe model
- Added netherite pickaxe model
- Added netherite shovel model
- Added netherite sword model
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Added red sand overlay
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Added written book model
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Added book and quill model
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Added gold axe model
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Added gold hoe model
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Added gold pickaxe model
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Added gold shovel model
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Added gold sword model
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Redesigned feather falling enchantment book models