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New features:

  • Glass Panes
  • Walls with studs (cobblestone, mossy cobblestone, cobbled deepslate, sandstone, red sandstone, prismarine, blackstone)
  • Mangrove roots and muddy mangrove roots
  • Pumpkin/melon stems
  • Torchflower seeds item
  • Torchflower crop
  • Pottery sherd items
  • Candle cakes
  • Spore blossom
  • Sweet berry bushes
  • Hoppers based on designs by Qoobon and kekman
  • Upright dispensers
  • Lodestone
  • Conduit
  • Potted fern
  • Lily of the Valley
  • bell_floor model
  • Pandas
  • Rabbits
  • Horses, Donkey, Mule, Zombie Horse, Skeleton Horse, Horse armor
  • Bogged
  • Zombie Villagers
  • Tadpole
  • Sniffer
  • Sniffer egg
  • Ominous trial spawners
  • Trial key and ominous trial key
  • Vaults
  • Heavy core

Changes/Fixes:

  • Updated features for new June Lego set releases:
  • Updated Husk
  • Updated Smithing Table
  • Shorter end rods (2L bar instead of 3L)
  • Updated Ender Dragon
  • Updated torchflower and pitcher plant
  • Updated loom
  • Updated shepherd villager

Changed colors:

  • made bright pink closer to medium lavender

Changed models:

  • changed several models that used 4-petal flower plate to now use a 5-petal flower plate
  • changed brown terracotta to be dark brown instead of brown (old)
  • changed mycelium to use dark bluish gray instead of sand purple
  • changed most models with 2x2 round plates to have dark circles on the underside
  • changed top ring on 1x1 round plates to be 1 pixel tall instead of 1.2

This is not a comprehensive list of the changes included in this update. There are many small fixes or changes that are not included in this list for brevity.

New features:

  • dark prismarine stairs
  • string/tripwire
  • chiseled copper
  • copper grates
  • copper bulbs
  • spawner and trial spawner
  • bat textures for before and after 1.20.2
  • iron bars
  • pitcher plant, pitcher crop, pitcher pod
  • potted mangrove propagule
  • end portal/end sky texture
  • sun and moon textures
  • brewing stand
  • calibrated sculk sensor
  • jungle sapling and potted jungle sapling
  • signs
  • oxeye daisy and potted oxeye daisy
  • frogspawn block and item
  • levers
  • armor trims
  • decorated pots
  • parrots
  • llamas
  • dragon fireball
  • breeze rod
  • mace
  • wind charge
  • banner pattern items
  • breezes
  • slanted rails
  • respawn anchor
  • potted bamboo
  • hanging roots
  • all 18 glass blocks
  • loom
  • cobweb
  • world creation tab textures
  • brewing stand GUI texture to match item shapes

New paintings:

  • Kong
  • Fighters
  • Graham
  • Mortal Coil (Skeleton)
  • Burning Skull

Changes/Fixes:

Changed colors:

  • made black less saturated and less purplish
  • made dark bluish gray darker and more bluish
  • made dark gray (old) more greenish
  • made pink less saturated and less purplish
  • made light yellow more saturated
  • made sand red less saturated
  • made sand purple less saturated
  • made dark brown lighter and less reddish
  • made flat silver brighter

Changed models:

  • the geometry of multiple models has been updated for accuracy

  • studs: diameter has been changed to 4.8 from 5 and height has been changed to 1.6 from 1.5

  • anti-studs: outside diameter has been changed to 6.4 and inside to 4.8 to match studs

  • plates: underside walls thickness has been changed to 1.6 from 1.5

  • bars: diameter has been changed to 3.2 from 3. inside diameter of hollow studs has been changed accordingly

  • outlines on multiple models have also been revised and dark circles have been added to undersides of plates

  • most blocks with transparency support have been optimized to improve performance

  • Every item that used a placeholder render has now been updated to either match the Plasticraft style of textures or have a 3D model

  • The only exceptions are the ghast tear and the dyes since the renders looks fine

  • Logs now use jumpers instead of "prints" to represent the rings

  • Polished basalt now has a unique model

  • Mossy cobblestone blocks have been revamped to have unique models that look mossier and more detailed

  • Bricks have been changed to dark orange from dark tan and dark red for accuracy and aesthetic purposes

  • Weathered copper blocks have been changed to sand green from bright green

  • Cut sandstone and its slabs have been changed to have dark tan jumpers on top of them

This is not a comprehensive list of the changes included in this update. There are many small fixes or changes that are not included in this list for brevity.

1/25/2024

Changed reinforced deepslate model to avoid z-fighting with larger render distances

1/26/2024

Added carrot, beetroot, and potato crop models
Added blue orchid and potted blue orchid
Added rose bush, peony, and lilac

1/27/2024

Added sunflower
Added studs to farmland instead of crops so color is correct when farmland is dry
Simplified pink petals for performance reasons
Fixed particle for "blank" model
Fixed z-fighting on disc fragment
Updated flowering azalea to use new flower plate
Updated small flowers and potted small flowers
Updated dead chorus fruit
Updated potato crops

1/28/2024

Added ladder item model

1/30/2024

Reverted copper ore colors back to original
Fixed uv on ores model
Removed "unused" text deepslate copper ore texture because it shows up on the particle
Added fletching table by kekman
Fixed particles for smoker and blast furnace
Fixed incorrect textures on smooth quartz stairs
Changed quartz pillar to have more accurate coordinates

1/31/2024

Added new panorama logo for Plasticraft
Updated panorama to current textures
Added attached pumpkin and melon stems

2/1/2024

Changed farmland and dirt path side textures to have outline representing bracket
Fixed incorrect texture on underside of farmland
Added powder snow model
Added small dripleaf model
Added cullfacing to sugar cane
Added big dripleaf models
Added turtle egg models

2/2/2024

Improved beehive models to use fewer faces
Added new title logo
Changed naming of door parents to avoid conflicts with Brickcraft

2/3/2024

Added salmon and cod textures based on designs by Qoobon
Added pufferfish texture
Changed disc and fire charge models to avoid z-fighting and removed unseen faces
Added new main menu logo

2/5/2024

Fixed small dripleaf particle
Changed stair and slab parent names to avoid conflicts with Brickcraft
Improved outlines on cut copper stairs, granite stairs, polished blackstone stairs, and purpur stairs
Made blue orchid item use block model
Added observer model
Changed wall, button, and pressure plate parent names to avoid conflicts with Brickcraft

2/6/2024

Fixed missing particles for stairs with studs
Changed .parents to .master to avoid conflicts with Brickcraft
Added rail item models

2/7/2024

Added inner left dark prismarine stair model

2/8/2024

Changed 1x1 round tile item model to avoid z-fighting
Changed multiple item textures to have dimensions of powers of 2 to avoid issues with Optifine
Changed ender eye texture to 64x from 128x and added outline
Changed clock texture to 128x
Changed nautilus shell texture to 128x
Changed fire_0, sculk shrieker, scute, and fire charge textures to 16x
Edited legs on zombie texture to have anti studs
Applied new leg texture to husk and drowned textures

2/9/2024

Updated piglin, piglin brute, zombified piglin, vindicator, and pillager textures to match new style of legs
Added outline to villager legs
Edited legs on witch, wandering trader, evoker, and illusioner to match new style
Edited armor textures to match new style
Added leather armor textures
Edited creeper texture to have outlines on legs
Fixed cullfacing issue on jukebox
Added inner right dark prismarine stair model
Changed stairs with studs top models to use fewer faces
Added top dark prismarine stair model
Temporarily renamed dark prismarine stairs blockstates file to avoid unfinished models in release

1/1/2024

Changed grass base color to be correct in cherry grove biome
Changed grass tint colormap to accommodate for new grass base color

1/3/2024

Fixed sideways froglights not using model from resource pack
Fixed incorrect texture on moss block
Fixed chain to not cullface up (for fences)
Fixed incorrect texture on stripped spruce log

1/6/2024

Changed models of grass and ferns so grass items use block models
Changed block_1 model to have correct UV
Changed which snow layers have different heights to prevent slabs from cullfacing with snow layer 4
Added bust painting texture
Added redstone lamp model
Added lectern model
Fixed chicken texture to avoid z-fighiting

1/7/2024

Updated warden texture to be consistent with newer mobs

1/8/2024

Added candle model
Added solid block transparency support from Ewan Howell
Added brushland, forested highlands, alpine highlands, and highlands from Terralith to grass colormap

1/9/2024

Added steppe to colormap
Fixed door UV
Fixed incorrect texture on bowl/stews
Added terralith stony shore to colormap
Added temperate highlands
Changed jungle, sparse jungle, and meadow grass color to bright green
Added gravel desert, arid highlands, basalt cliffs, and white cliffs to colormap

1/10/2024

Fixed vine particle
Added randomized vines
Changed vine model to have extra tile on it
Added snowy maple forest and stony spires to colormap
Changed smooth basalt to have studs in it
Added yosemite cliffs

1/13/2024

Changed stonecutter model to be taller to avoid cullfacing with slabs and snow layers
Changed river/ocean/end grass color to green instead of bright green
Added oak door and iron door item models

1/14/2024

Added remaining door item models
Added daylight detector model

1/18/2024

Changed lime terracotta to olive green from bright green
Finished all unlit candle models

1/19/2024

Finished all lit candle models

1/20/2024

Changed sea pickle display settings and made candle item use it
Changed ores model so ores are identifiable from the top
Swapped dark turquoise and dark orange on copper ores
Edited twisting vines models
Added weeping vine model
Added strider textures

1/21/2024

Changed ladder model to use brackets and grill tiles
Changed ores model so ores are identifiable from the bottom as well
Created new model for coral blocks with no top stud or anti-stud
Erased textures on redstone lamp that were not visible
Erased texture on lily pad that were not visible

12/27/2023

Fixed incorrect textures on blast furnace
Added mossy cobblestone stairs straight and straight top models
Fixed incorrect textures on birch leaves

12/28/2023

Fixed 3rd person offhand display for stairs
Fixed cullfacing issue on mossy cobblestone stairs
Changed blockers on mossy cobblestone stairs to only show up when the block next to them cullfaces
Applied same idea to slabs with studs
Changed stair models for outlines to be more accurate
Fixed incorrect textures on purpur blocks

12/29/2023

Finished stairs with studs models
Added cobblestone, mossy cobblestone, cobbled deepslate, sandstone, red sandstone, prismarine, and blackstone stairs
Added map and empty map model
Added map background and icons textures
Applied blockers idea to dark prismarine slabs
Fixed incorrect texture on cake block models
Made mangrove propagule item use green carrot top piece
Added block models for mangrove propagule and mangrove propagule hangning 0
Readded water textures back after accidental deletion
Changed nether wart item to use same texture as block
Added cartography table model based on design by Pandis Pandus
Changed chain model to have modeled anti-stud, soild top stud, and plate texture on side
Changed turtle texture to fix "sunken" look of stud in the shell's center
Updated dark brown color on bee nest
Added models for slime block and honey block
Fixed blemish on temperate frog texture
Changed outlines on top of magma block and glowstone

12/30/2023

Fixed breaking frames textures to have correct spacing
Fixed incorrect texture on oak door
Changed texture on andesite stairs to improve outlines
Fixed incorrect texture on oak wood
Fixed incorrect texture on lime terracotta
Changed textures on polished deepslate stairs, deepslate brick stairs, and deepslate tile stairs to improve outlines
Added smithing table
Fixed incorrect texture on gold block

12/31/2023

Added cocoa bean block models
Added suspicious sand and gravel being dusted models
Fixed incorrect textures on weathered cut copper stairs
Fixed incorrect texture on medium and large amethyst buds
Fixed incorrect texture on chiseled deepslate

11/27/2023

Finished Polar Bear texture

11/28/2023

Added Boat textures (including Boat with Chest, Raft, and Raft with Chest)

12/1/2023

Changed Stripped Spruce Logs and Wood blocks to old brown
Added texture for regular (single) chest
Changed reddish brown color to be darker and made the previous reddish brown color into the new "old brown" color
Removed duplicate reddish brown block side textures and changed models to use oak_log instead
Updated colors of entity textures
Removed unnecessary detail on torch models
Changed wheat_stage0 to be more consistent with the other stages
Changed cauldron contents models to look like 1x1 round tiles

12/2/2023

Remodeled wheat to be more performance friendly and complete
Changed medium nougat color to be darker
Updated colors of entity and gui textures
Updated Cold Frog texture
Added trapped single chest and Christmas single chest textures
Added Hoglin, Zoglin, End Crystal Beam, Pillager, and Vindicator textures

12/3/2023

Added Vex, Evoker, Evoker Fangs, Illusioner, Fox, Goat, Black Cat and All-Black Cat textures

12/4/2023

Fixed inconsistency on Guardian texture and extended unibrow
Added British Shorthair, Calico, Red, Siames, Tabby, and White Cat textures

12/5/2023

Changed logo to match new reddish brown color
Added Jellie, Persian, and Ragdoll Cat textures and Ocelot and Cat Collar textures
Added Camel texture

12/7/2023

Changed hoglin face print to dark orange
Changed wheat model to fix z-fighting and make scale more consistent
Added particle to wheat model

12/8/2023

Fixed particles on coral, seagrass and tall seagrass
Changed dirt path particle to top texture
Added model for Nether Star (enchantment glint z-fighting is acknowledged but idk how to fix it)
Changed sand green color to be darker
Updated Cold Frog to be bright green
Updated entity textures with sand green
Added grass tint texture and changed grass textures to make colors exact

12/9/2023

Finished grass color map texture
Change green color to be brighter
Updated all textures with green

12/10/2023

Updated ferns color to match grass
Changed olive green color to be more saturated
Updated pack icon to new green color

12/11/2023

Added models for crossbow (not loaded, loaded with arrow, loaded with firework)
Edited back of Hoglin texture to be more accurate
Added nether wart models

12/13/2023

Added squid and glow squid textures
Added wolf textures

12/14/2023

Changed piston and sticky piston to design made by ender_sam
Doubled resolution of camel texture
Added textures for double chests (normal, trapped, and Christmas)
Added textures for snow golem and dolphin

12/15/2023

Edited dolphin and camel textures to fix minor issues

12/16/2023

Edited crafting table textures to have outlines
Edited carved pumpkin texture to have updated brown colors
Modified lightning rod model to avoid z-fighting with lantern on top
Edited chest on chest boat textures to be more consistent with block
Added trident riptide texture

12/17/2023

Edited minecart texture to have detail
Added beacon beam and end gateway beam textures
Added turtle texture

12/18/2023

Added wither textures
Added slime texture

12/19/2023

Added remaining villager textures and edited existing textures for consistency
Created experimental campfire model

12/21/2023

Fixed pressure plates to not cullface up
Created plasticraft textures folder for solid colors
Used updated cheese slope design on bucket model
Changed file structure for textures

12/22/2023

Continued work on changing file structure
Created more systematic texture naming system based on colors rather than blocks that use it
Changed light blue terracotta to match sand purple of mycelium
Fixed mistake where several blockstates of copper stairs would use oak stairs models

12/23/2023

Applied new naming system to block models A-E

12/24/2023

Changed lily pad to always be green instead of tinting based on biome
Changed light gray terracotta to medium nougat
Fixed cyan terracotta using side texture for top
Fixed missing particle texture for mangrove door
Simplified melon block model
Edited skull banner texture to be consistent in pixel spacing

12/26/2023

Finished changing texture system to color based naming
Removed item textures for twisting vines, grass, and ladder

12/27/2023

Changed verdant froglight to bright green
Fixed incorrect textures on coarse dirt and rooted dirt

11/10/23

Changed stone double slab models to have the correct orientation
Made waterlogged double slabs of bricks and planks be sideways versions of full block (only obtainable using debug stick)
Added textures for Skeleton, Stray and Wither Skeleton

11/11/23

Added textures for Ghast
Added model for Tall Seagrass
Removed "Tan Hoglin!" from the splash texts because the issue has been resolved
Added textures for Blaze, Enderman, and Temperate Frog

11/12/23

Edited Temperate Frog texture and added textures for Warm and Cold Frogs
Added Ender Dragon texture

11/14/23

Finished Ender Dragon texture

11/20/23

Fixed shield texture proportions and updated dark brown color on it

11/22/23

Added Piglin, Piglin Brute, and Zombified Piglin textures
Added Silverfish, Endermite, and Phantom textures

11/23/23

Added Shulker/Shulker Box textures
Added Light Gray Glazed Terracotta
Change amethyst items to use block models and changed several other GUI display options
Added non-functional placeholder Clock item
Added short grass blockstates file to be compatible with future versions
Added Cave Spider and Spider textures

11/24/23

Added Ravager texture

11/25/23

Added Axolotl textures

11/26/23

Added Banner textures
Fixed stud/round tile item frame rotation
Added Polar Bear texture

Project members

Inferno31415

Owner


Technical information

License
CC0-1.0
Project ID