- Fixed bug that caused the structure void not to be deleted
 - Support for other Mods/Datapacks adding new villages
 
- Vanilla Structure Update (Cherry Grove Villages)
 
- Update for 1.21
 - Addition of overlays to support versions 1.20.5/6, 1.20.3/4 and 1.20.2
 
- Update to Minecraft 1.20.5 and to Waystones 3.3.0-B4
 - There's no longer support for Stellarity and The Creeper's Code, because neither of the datapacks has been updated to 1.20.5 yet, and they'll probably only be updated for 1.21
 
- Renamed the name "Snowmelt" to "AgiotaLand" for the Waystones of the sand variant (at the request of my friend CH987)
 - Added new comments to the marker.mcfunction (for my future self)
 
- Fixed bug that caused waystones to only generate in The Thunderbirds Village Collection villages
 - Now the waystone for the Woodland Mansion Village is the mossy stone variant instead of deepslate
 - Support for other Mods/Datapacks adding new villages
 
- The Creeper's Code (Cherry Grove Village)
 - The Creeper's Code (Mangrove Swamp Village)
 - The Creeper's Code (Sparse Jungle Village)
 
- I forgot to put structure voids in the "main_hall" of the village mansion
 
- Fixed bug that generated a mossy stone waystone instead of regular in snowy villages
 - Support for other Mods/Datapacks adding new villages
 
- The Thunderbirds Village Collection (Sorry, but I'm sleepy. I'll make the images tomorrow)
 
- Fixed bug that generated a mossy stone waystone instead of regular in snowy villages
 - Changed the weight values for vanilla villages:
 
- Savanna: 1 -> 4
 - Snowy: 1 -> 2
 - Taiga: 1 -> 3
 
- Support for other Mods/Datapacks adding new villages
 
- The Thunderbirds Village Collection (Sorry, but I'm sleepy. I'll make the images tomorrow)
 
- Fixed bug where structure void appeared above the waystones
 - Support for other Mods/Datapacks adding new villages
 
- Dungeons and Taverns (Swamp Villages)
 - Dungeons and Taverns (Jungle Villages)
 
- Support for other Mods/Datapacks adding new villages
 
- Stellarity (End Village)
 
- Random names for the waystones
 - Removed the chest from the Desert Waystone
 - With the Fabric/Forge version, it's guaranteed that a waystone structure will be generated, also preventing more than one waystone structure from being generated
 
- Random names for the waystones
 - Removed the chest from the Desert Waystone
 
- Updated the commands to place the waystones for version 3.2.2 of Waystones
 
- A remake of all structures (See in the Gallery)
 - The names of the structures have been changed from [village]_waystones to [village]_waystone_1
 - Removed unused structure files
 - An organization within the folders, specifically with the functions
 - Now there's a function to generate Nether Waystones 👀
 - The armor stand used as a marker is now invisible, preventing it from leaking through the waystone before being removed
 - Now the command block that generates the waystone is triggered by structure void instead of barrier
 - Changes to the pack.png
 









