FIXED/CHANGED:
- Sound Cracker can now receive Echo-related enchantments (Amplify etc) naturally in an Enchantment Table aside from just having the one Bass Boost IV Echo-related enchantment (on the off-chance you've ran it through a Grindstone)
- Before, you would exclusively have to use a Sculk Infuser to get the extra Echo-related enchantments on it, so it was still doable; now, it's been made a tad bit easier
ADDED:
- Sculk Macerator can now macerate Sound Crackers (if you really want to); the outputs are Sculk Carvaces, Echo Shards, and an Enchanted Copper Tablet with the original enchantments the Sound Cracker normally has on it when finding one in an Echo Dungeon (these items are all 100% rate drops)
- This always yields just enough Carvaces to craft a Sculk Powercell (alongside a Block of Reactivated Jadeull)
FIXED:
- Book Pouch was 100% unfunctional and couldn't hold ANY items whatsoever due to the data tag for allowed items no longer being properly loaded or even recognized anymore; to fix this, the data tag "geode_mania:bookpouch_items" has been depreciated completely and replaced with a "return logic" procedure
- Scythes from this mod tilled Rich Soil from the Farmer's Delight mod into regular Farmland instead of Rich Soil Farmland
CHANGED:
- Sculktrunk Logs and Wood that have been stripped with an Axe or Geode Mania-specific Scythe are now named as such appropriately to match their other log-stripped counterparts
IMPROVED:
- Tarot Cards, Tarot Card Booster Packs (from the Tarot Card Booster Pack mod), Mine Cards (from the Mine Cards TCG Mod), and all map item types from the Twilight Forest, as well as Map Foci... Focuses(?), are all now valid target items for the Book Pouch item
- Vemerion's Minecard card item & deck pouch item as valid targets were also added, allowing immediate support when/if the mod is updated for version 1.20.1 from 1.19.4 (hey, a man can dream!)
FIXED:
- After much buckling down and bug-hunting, the previously-mentioned self-echo damage bug has finally been squashed.
FIXED:
- Echo attack player damage bug still present
- Sculketons' Echo Attacks were bugged
FIXED:
- Echo Attacks were STILL damaging the user
- Echo Attacks from players only affected Echo-based redstone mechanisms IF there were other mobs nearby
FIXED:
- Echo Attacks were damaging the user (EMERGENCY PATCH - ECHO ATTACKS ARE NEVER SUPPOSED TO DAMAGE THE PERSON USING THEM UNLESS IT'S FROM A THROWN ECHO PEARL)
FIXED:
- Stone Tools made with Basalt were still only using regular Sticks for crafting handles and still couldn't use Skyroot Sticks
- Echolytra's sound damage ignored Echo Protection enchantment and Deafen effects
- Description for Decibel Decimator advancement fixed to make it more entity-generic instead of using the term "Mobs" for players dealt the 25+ sound damage (THANKS "Taxry" LOL)
- Satchel of Elements used the wrong targeting for some entities when used
IMPROVED:
- All Geode Mania Armor (including the upside-down Bucket Helmet, but not including either of the 2 Monocles) can now be decorated with Armor Trims in a Smithing Table (though these don't show in the players' main inventory they DO show up while worn on the player, in the Smithing Table previews, or on Armor Stands)
- Basalt, Quartz, and Amethyst variants from the Chipped Mod are now included in the tags for blocks that prevent armor with Geode Bound from wearing down, including Rose Quartz blocks from Biomes O' Plenty
- Likewise, range was increased again, this time to 6 blocks out from the player
- Any variant of Basalt from the Chipped Mod can now also be used as part of the Geode Reactor's construction
- Added 26 more crafting recipes that support using Mystical Essences (from that mod) to craft some of this mod's items/blocks
- Added 2 more recipes to make crafting additional Fire/Lightning Charges faster and easier using the Echo Dagger and Swap Tonic as part of the same recipe
- Invulnerability now gives a Strength III buff to unarmed damage while active, which isn't too dissimilar to how Smash Attacks in Overload deal more damage
- Echo Armor now gives Resistance I if 1 piece is worn (previously gave no Resistance effect if 0 or 1 pieces were worn; now, the tier of Resistance should be given equal to the number of pieces of Echo Armor the player's wearing even if they just have one piece of four)
- Each piece of Echo Armor itself is now officially twice as durable as Leather Armor as it should have been; previously, it was only 20% more durable than Leather
- Sound blast particles from Echo Pulse no longer show (or have any effect at all) when the source entity has the Deafen effect
CHANGED:
- The chance of a Vessel dropping from the Unique loot pool is now about half of what it was; in comparison, the chance of a Budding Amethyst block from the same pool is now nearly doubled (this should hopefully close the loop of players being more likely to keep +1'ing off the same Vessel to re-craft the Geode Reactor Core over-and-over again but still entice players with the chance that it can still occur)
FIXED:
- Echo attacks from Echo Pearls were also scuffed; the blasts from those could knock off items from Item Frames, etc
- Echo attacks from mobs acted the same way, i.e. Sculketons and the Sculk King
- "Invulernable" effect was spelt wrong (supposed to be "Invulnerable")
- All Scythe-like items (including those from mods other than Geode Mania) previously couldn't be Infused with Sharpness
- Sculk King no longer spawns in Peaceful; instead, stepping on the center block automatically "completes" the fight arena, adding a unique chat message for flavor text (and still providing nearby player(s) with the "The Alternative" advancement as if they had defeated the Sculk King)
IMPROVED:
- Echo attacks from Echo Pearls now take into effect if the mob is a Light Eater or not and calculates damage accordingly for Strength/Weakness/Echo Protection/etc
- Dullmathyst and all its ore variants are now added to the geodeboundblocks block tag, which prevents armor cursed with Geode Bound from deteriorating if the player is within 5 blocks (was also previously 3-and-a-half blocks)
- Echo Pearl's Echo Attack damage is now boosted (or reduced) by the Megaphone, Sculk King Trophy, and Strength/Weakness effects on the user; likewise, the range of an Echo Pearl's Echo Attack is now also boosted by the Echo Wing or Sculk King Trophy
- You can now get the advancement "The Real Warden" by finishing off a Warden with an Echo Pearl's sonicboom in addition to other Echo Attack methods
- Mine Cards and Tarot Cards from their respective mods can now be added to Book Pouches
- The latter will have no effect while stored away, however, and Deck Boxes/Pouches, as well as booster packs (if Tarot Cards Booster Packs is installed) still can't be stored
- Encased Amethyst gear can now be macerated
- Macerating a Book now yields mostly Paper with only a chance of yielding 1 Leather
- The "Decibel Decimator" advancement can now be granted regardless of what Echo Attack weapon the player is using and how they're using it, even if that method uses a weapon (and/or the player has a tier of Strength) that allows a higher level of Echo Damage than normal, as long as the Echo Damage dealt is still at least 25; however, Echo Protection on non-Light-Eater targets still requires the player to deal further Echo Damage to compensate
- Light Eaters spawned in with custom armor (that they normally don't spawn with) will never have that armor reduce Echo Damage, even if it's enchanted with Echo Protection (since Light Eaters' sensitivity to sound causes Echo Protection to be null & void on itself)
CHANGED:
- Sculk Carvace reordered behind Mangled Sculk Carvace in the Creative Tab
- Non-player entities with Echo Protection on their armor now ignore the 80% cap on Echo Damage reduction
- Hidden recipes for crafting Sculketon/Light Eater Spawn Eggs with the SpawnerCraft Datapack installed are no longer shapeless
- Potato Fries no longer restore a ridiculous amount more hunger when broken apart but they can now be eaten a single tick faster (they were already quick to eat)
- Two items with Bold font in their lore had their bold stylization removed; the names of these items are Bold instead now
- These items are the Sculk Powercell and Block of Hypercondensed Amberlite
ADDED:
- New advancement for obtaining a Megaphone: "Shout, Shout, Let It All Out"
FIXED:
- Enchants that required echo materials (Echolite Powder, Echonium Ingot, and Echolite Foam) as catalysts would always report as being successful even if they weren't (i.e. it would take the sacrificed items and give no book)
- Echo Attack damage formula fixed yet again, hopefully for GOOD this time (Echo Protection should also properly be taken into account for damage)
- Likewise with the targeting assessment routines for Echo Attacks; i.e. non-living enties/entities with Deafen should now be ignored from Echo Attacks
FIXED:
- Input recipe for the Channeling enchantment used the same catalysts for Blast Protection etc. instead of the catalysts meant for the Lightning Tome
- Popped Chorus Chicken Bite was restoring as much saturation as the Chorus Chicken it came from, despite restoring less hunger
- Multishot was automatically applied to compatible long-range weapons through a Sculk Infuser, whether tablets with those enchantments were used or not
- Wearing the Sculk King trophy head with right-click also removed its enchantments
- Scigs were NOT spawning at ALL for whatever reason, sadly fixing this bug means they can no longer be bred
- Echo attacks were selecting incorrect targets at times
IMPROVED:
- All Copper/Oxidized Copper Tools/Weapons can now be crafted using different wooden stick variants from other mods (i.e. Skyroot Sticks from the Aether Mod), thanks to the "handles" now using the "forge:rods/wooden" item tag
- Sculk Wells can now sometimes have Name Tags as loot
FIXED:
- Monster Flesh/Smoked couldn't be Infused despite having Attack Damage/Attack Speed (from the Born in Chaos mod)
- By association, Candied Apples also couldn't be infused despite having the same defined Attributes
- Echolite Ore (the original that forms in Calcite in the Geode Dimension) wouldn't drop anything anymore except XP when mined out
- Dullmathyst Echolite Ore's loot drops weren't set properly
- Honey-dipped Chicken Nuggets box wasn't depleting properly when consumed the first time (the 4pc and 2pc didn't have this problem)
CHANGED:
- Echolite Ore is now called "Echolite Calcite Ore" for increased consistency
- Dullmathyst Jadeull Ore is now just called "Jadeull Ore" for reduced redundancy
IMPROVED:
- Oxidized Copper Ingots now fall under the tag "forge:ingots/copper" to make the recipe work with other mods that use Copper Ingots
ADDED/IMPROVED:
- Book Pouches can now officially hold Compasses (and Lodestone Compasses by association), Recovery Compasses, and Clocks
FIXED:
- Feather Ball (and by extension the Echo Pearl) couldn't be thrown anymore
- Echonium Resonator wasn't picking up Echo Attacks from players
FIXED:
- Snake Tooth still couldn't be Infused
IMPROVED/ADDED:
- Megaphone item now has a 3d model, courtesy of Lysticq!
FIXED:
- There were previously two Echonium Ingot recipes each yielding two different amounts of Echonium Powder, 6 and 8; the one that provides 8 Echonium Powder when crushed was kept
- Debug blocks existed in the Creative Tab that weren't supposed to be there
CHANGED:
- Beep Block sound effect category changed to Jukebox/Note Blocks so it can be toggled off easier in a room full of them
ADDED:
- Feather Balls can now be thrown! They scatter and drop 9 Feathers on impact when they hit a block or entity and knock back hit entities far. Unlike other projectiles, they deal no damage and have a shorter throw range, and also stack to 64 instead of 16.
FIXED:
- Chicken Nuggets and Chicken Bar were still imbalanced food-wise
FIXED:
- Other weapon types still weren't supported in the Sculk Infuser
IMPROVED/ADDED:
- Support for resonant recipes involving ores from the Astral Dimension Mod (Astral Coal, Gold, Astranite, and Void Ores), as well as Nether Bismuth Ores from the Etcetera Mod
FIXED:
- Dagger Weapons still couldn't receive damage enchantments in the Sculk Infuser (code to fix this was previously entered in the wrong line)
FIXED:
- Geode Iron Ore smelted at the same speed in both a Furnace and Blast Furnace
- Nerfed the saturation provided by a Steak Burger and Fast Food Combo Meal
- Dagger Weapons couldn't receive damage enchantments in the Sculk Infuser
FIXED:
- Echo Tome had improper targeting procedure




