What's new?
- change: Improve sliders for resolution and fog(you can now see what values while dragging)
- new: Add Estonian translations (thanks to @Madis0)
- new: Add French translations (thanks to @jojos38)
- new: Add Russian translations (thanks to @Disguys)
- new: Add Spanish translations
- change: Only permit Reduce Resolution on macOS for well macs :>
- change: Remove Static FOV toggle(use vanilla's slider)
- change: Disable FPS and coordinates counter by default
- change: Make fog slider only affect overworld/nether
This version is only compatible with Sodium 0.3.0 for Minecraft 1.17.1 which can be found on Modrinth or GitHub Releases.
What's new?
- Remove Static FOV(still appears in options), please refer to Vanilla's Accessibility Options and adjust FOV Effects accordingly. This should improve compatibility with zoom mods.
- Add translations for zh_cn. Thanks to @law4x
- Fix particles not disabling properly
- Add option to reduce resolution on macOS, this will vastly improve performance on retina displays.
- Unbundle Reese's Sodium Options from Extra.
This version is only compatible with Sodium 0.3.0 for Minecraft 1.17.1 which can be found on Modrinth or GitHub Releases.
What's new?
- Fix nametags not rendering from armor stand rendering toggle
- Move Fast Random Toggle to Extra Tab
- Add Fog distance slider
What's new?
- Support Sodium's Next Branch
- Added option to toggle environment particles
- Use Reese's Sodium Options temporarily (growing amount of options)
- Added villagers particles toggle
- Added composter particles toggle
- Added armor stand and item frame rendering toggle in new "Render" tab
- Moved fog, light updates and paintings toggles to the new "Render" tab
WARNING: This version is incompatible with Sodium's bleeding edge next branch.
What's new?
- Added option to toggle environment particles
- Use Reese's Sodium Options temporarily (growing amount of options)
- Added villagers particles toggle
- Added composter particles toggle
- Added armor stand and item frame rendering toggle in new "Render" tab
- Moved fog, light updates and paintings toggles to the new "Render" tab
Thanks to @venomsOther for majority of these new features. What's new?
- Added a temporary fallback resolution slider
- Changed maximum brightness slider
- Added Piston Animations
- Added Biome Colors
- Added Sky Colors
- Added Render Paintings
- Added Show Time
- Added Hurtcam
- Added Toasts
- Added Static FOV
- Added Instant Sneak
- Added Light Updates
- Added No Overlays
- Added Prevent Shaders