Changes
- Added numismatic overhaul compat
- Destroyed unclaimed graves will now drop all its contents, or the grave containing the items, on the ground (or nothing, configurable)
- Re-added the graveyard compat
Fixes
- Will no longer crash with uwrad when restoring a "travelers backpack" backpack
- Fixed item loss behaving incorrectly
- Fixed issue with moderate command
Changes
- Added numismatic overhaul compat
- Destroyed unclaimed graves will now drop all its contents on the ground
- Re-added the graveyard compat
Fixes
- Will no longer crash with uwrad when restoring a "travelers backpack" backpack
- Fixed item loss behaving incorrectly
- Fixed issue with moderate command
Changes
- Destroyed unclaimed graves will now drop all its contents, or the grave containing the items, on the ground (or nothing, configurable)
- Added numismatic overhaul compat
Fixes
- Will no longer crash with uwrad when restoring a "travelers backpack" backpack
- Fixed item loss behaving incorrectly
- Fixed issue with moderate command
Changes
- Destroyed unclaimed graves will now drop all its contents, or the grave containing the items, on the ground (or nothing, configurable)
- Added numismatic overhaul compat
Fixes
- Will no longer crash with uwrad when restoring a "travelers backpack" backpack
- Fixed item loss behaving incorrectly
- Fixed issue with moderate command
You're in Grave Danger 1.5.0
Changes
- Updated to 1.19.3
- Changed blacklistDimensions config into taking dimension string IDs, and not integer IDs
- Disabled some compatibilities as mods hasn't updated. These mods are:
- FLAN
- Ftb Chunks
- LevelZ
- Origins (inventory power)
- Travelers backpack
- Changed how glowing graves are rendered. This might be able to fix some rendering issues
- Added config to tell all players where the latest grave to the player who just logged of is located
- Changed
putXpInGrave
config toxpStorage
, allowing XP to be stored past death - Merged
trySoft
config andtrySoftApproach
config into onetrySoft
config
Fixes
- Fixed some issues with item-loss config not working properly, and sometimes crashing
- Fixed issue with
/yigd grave [user]
command bringing up a GUI for the player in question, not the one using the command
You're in Grave Danger 1.4.7
Changes
- Changed glowing grave rendering. Will maybe solve issue for some people with invisible graves. Maybe not
Fixes
- Fixed crash error with item loss config enabled
- Fixed item loss feature from only deleting air, to actual items
- Fixed issue with travelers backpack trinket integration causing backpack to disappear
- Fixed
/yigd grave [user]
bringing up GUI for wrong user
You're in Grave Danger 1.3.13
Changes
- Changed glowing grave rendering. Will maybe solve issue for some people with invisible graves. Maybe not
Fixes
- Fixed crash error with item loss config enabled
- Fixed item loss feature from only deleting air, to actual items
- Fixed issue with travelers backpack trinket integration causing backpack to disappear
- Game will no longer crash when twilight bosses try to destroy graves
- Fixed issue with
/yigd grave [user]
showing the GUI for the wrong user
Changes
- Added config to spawn the grave where you last touched the ground
- Added origins keep inventory power support
Fixes
- Improved packet networking, meaning servers should no longer crash if too many people play on it
- Travelers backpack were disappearing when "trinket mode" in travelers backpack config was enabled
- XP progress did not save when dying above level 17
- Mincells boss doesn't destroy graves
- Fixed incompat (crash) with inventory tabs
Changes
- Added config to spawn the grave where you last touched the ground
- Added origins keep inventory power support
Fixes
- Improved packet networking, meaning servers should no longer crash if too many people play on it
- Travelers backpack were disappearing when "trinket mode" in travelers backpack config was enabled
- XP progress did not save when dying above level 17
- Fixed incompat (crash) with inventory tabs
Changes
- You can now configure the graves to only be loot-able when holding a shovel. Default disabled
- You can configure probability of any entity spawning when looting a grave. Default disabled (0%)
- The entity can be configured to which entity, and also completely custom NBT
- Nbt can contain special values representing player name (of grave owner or looter), player UUID
- Nbt can also contain any item (based on which slot) in the grave, and even if this item should be "used up" (deleted from grave) or not
- Improved grave area overrides to handle keep inventory zones
- Added config for block not generating under graves in spawn protected area or claims
- Added "inventory origins" compat
Fixes
- Grave scroll is now craft-able when not disabled
- Twilight bosses can no longer destroy graves
Changes
- You can now configure the graves to only be loot-able when holding a shovel. Default disabled
- You can configure probability of any entity spawning when looting a grave. Default disabled (0%)
- The entity can be configured to which entity, and also completely custom NBT
- Nbt can contain special values representing player name (of grave owner or looter), player UUID
- Nbt can also contain any item (based on which slot) in the grave, and even if this item should be "used up" (deleted from grave) or not
- Grave area overrides now use drop types (keep, drop or grave) instead of just saying grave or no grave
- Added config for block not generating under graves in spawn protected area or claims
- Added "inventory origins" compat
Fixes
- Grave scroll is now craft-able when not disabled
- Twilight bosses can no longer destroy graves
- Item name of the grave compass is now properly translated
Changes
- When retrieving items, and an items assigned slot is occupied, it will look for a slot to stack in
Fixes
- Fixed an issue where when retrieving items, equipped items would get empty nbt elements, causing them unable to stack with other items of same type
- Fixed an issue where when using the command
/yigd grave [player]
on a non OP, while having proper permissions, "cheat buttons" did not show up - Fixed an issue when using latest levelz version (1.4.0), game would crash on death
Changes
- When retrieving items, and an items assigned slot is occupied, it will look for a slot to stack in
Fixes
- Fixed issue where when retrieving items, equipped items would get empty nbt elements, causing them unable to stack with other items of same type
- Fixed issue where when using the command
/yigd grave [player]
on a non OP, while having proper permissions, "cheat buttons" did not show up
Changes
- Added back FTB Chunks compat
- Added config to break or click on graves to claim them (2 in 1)
- Added config to make soulbound level decrease when used (on death)
- Added command to see coordinates for your latest death
Fixes
- All custom resource files now support UTF-8 encoding
- Trinket destroy and keep slot types are now supported
Changes
- Added config to break or click on graves to claim them (2 in 1)
- Added config to make soulbound level decrease when used (on death)
- Added command to see coordinates for your latest death
Fixes
- All custom resource files now support UTF-8 encoding
- Trinket destroy and keep slot types are now supported
Changes
- Added back FLAN compat
- Updated to 1.19.2
- You can now see who robbed your graves (configurable)
- Added zh_cn translation, thanks to @deluxghost
- TrySoft config is now more customizable, and you can config graves to keep same x and z, but change y coordinate
- Graveyard spots can now be designated to specific players
- You can now change in which dimension the graveyard should work in (default overworld)
- You can now configure graveyards to generate graves at the closest place to the dying player
- Dimension names in GUIs can now be changed with resource packs
- Notifications for robbed graves can now be disabled
- Graves can now be configured to stay after being claimed. You can click them to see when you died (which minecraft day) and you can move this grave with silk touch
- Added config to keep all trinket items
- Added grave compass item (normal compass pointing to your grave)
Fixes
- Fixed backslot compat
- Fixed a crash with
/yigd moderate
- Grave timer for robbing and expiration is no longer reset on world restart
- GUI buttons will now also check permission api permissions
- Unlocking graves now works
Changes
- You can now see who robbed your graves (configurable)
- Added zh_cn translation, thanks to @deluxghost
- TrySoft config is now more customizable, and you can config graves to keep same x and z, but change y coordinate
- Graveyard spots can now be designated to specific players
- You can now change in which dimension the graveyard should work in (default overworld)
- You can now configure graveyards to generate graves at the closest place to the dying player
- Dimension names in GUIs can now be changed with resource packs
- Notifications for robbed graves can now be disabled
- Graves can now be configured to stay after being claimed. You can click them to see when you died (which minecraft day) and you can move this grave with silk touch
- Added config to keep all trinket items
- Added grave compass item (normal compass pointing to your grave)
Fixes
- Fixed backslot compat
- Fixed a crash with
/yigd moderate
- Grave timer for robbing and expiration is no longer reset on world restart
- GUI buttons will now also check permission api permissions
- Unlocking graves now works