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  • Hypervelic Resin now has no collision, allowing pushing items in from the side or transferring from ice streams
  • Various mechanisms are now valid bases for Hypervelic Resin (such as pistons and hoppers)
  • Glowdamp can now be thrown, creating a cloud of temporary light and harming undead
  • Glowdamp now stacks to 64 (consistent with Dragon's Breath)
  • Transferent Fungus spore placement on piston retraction is now much more reliable
  • Added IR lazors, which are invisible, do not emit light, and do not harm entities, but are still detectable with redstone
  • Added missing EMI recipe defaults
  • Slightly reduced lazor brightness for less lag; the full 15 isn't necessary with 1.18 spawn rules
  • Possible fix for dyed project tables not showing as dyed in some cases
  • Chutes can now be put below replicators to intelligently keep dropped items stocked
  • Added ores to associated common tags (#c:ores, #c:ores_in_ground/*)
  • Added mining tools to #minecraft:cluster_max_harvestables (thanks Mojang)
  • Add localized Enchantment Descriptions (based on the descriptions present in the config)
  • Add Voidtouched Glass, a cheaper alternative to Glassy Void for decoration
  • Fixed lazors not being blockable with pistons
  • Fixed engoggled sorters not dropping goggles when broken
  • Cleaved block hitboxes now round up, fixing unbreakable tiny cleaves with no hitbox
  • Continuous Projector bridges now give a speedboost and highstep
  • Snares are no longer "damageable", fixing various inter-mod jank
  • Snare and shear recipe remainders are now recognized by other mods
  • Added Transferent Fungus, a block placement solution
  • Strength and Weakness potion effects now modify snare containment time
  • Updated Lib39, fixing compatibility with new Quilt Loader versions
  • Retextured Yttrium blocks, plating, and machines
  • Added ores to associated common tags (#c:ores, #c:ores_in_ground/*)
  • Added mining tools to #minecraft:cluster_max_harvestables (thanks Mojang)
  • Add localized Enchantment Descriptions (based on the descriptions present in the config)
  • Add Voidtouched Glass, a cheaper alternative to Glassy Void for decoration
  • Fixed lazors not being blockable with pistons
  • Fixed engoggled sorters not dropping goggles when broken
  • Cleaved block hitboxes now round up, fixing unbreakable tiny cleaves with no hitbox
  • Continuous Projector bridges now give a speedboost and highstep
  • Snares are no longer "damageable", fixing various inter-mod jank
  • Snare and shear recipe remainders are now recognized by other mods
  • Added Transferent Fungus, a block placement solution
  • Strength and Weakness potion effects now modify snare containment time
  • Retextured Yttrium blocks, plating, and machines
  • Added contextual control hints
  • Prevented changing modes while charging the rifle
  • Fixed chutes not transferring past Y0
  • Fixed lazors crashing if Particles is set to Decreased or Minimal
  • Fixed breaking diving plates dropping two
  • Fixed Levitation Chambers not dropping their contents when broken
  • Nerfed Vorpal
  • Added enchantment configuration
  • Fixed void diving kicking for flying
  • Fixed Potion Sickness not working
  • Fixed Delicaceness not working in some cases
  • Added Hypervelic Resin, a very fast item transport solution (also it's like quicksoil)
  • Added music discs for all tracks
  • Added "The Void 2" world preset (unfinished)
  • Added "Infinite Void" block for use in "The Void 2"
  • Added locked Replicators
  • Updated translations
  • Fixed red tulip centrifuging recipe
  • Added more music discs
  • Updated Lib39 for Quilt 0.18 compatibility
  • Added Hypervelic Resin, a very fast item transport solution (also it's like quicksoil)
  • Added music discs for all tracks
  • Updated translations
  • Fixed red tulip centrifuge recipe
  • Creative tab cleanup
  • Added more music discs
  • Fix crash when calculating Snare colors for entities with very small textures
  • The first 4 slots in the SSD now have lower stack sizes - the total amount of items is now 256
  • Added comparator support to the SSD - combined with the new lower stack sizes, this has interesting implications
  • The SSD's piston is now mildly 3D
  • Fix crash when calculating Snare colors for entities with very small textures
  • The first 4 slots in the SSD now have lower stack sizes - the total amount of items is now 256
  • Added comparator support to the SSD - combined with the new lower stack sizes, this has interesting implications
  • The SSD's piston is now mildly 3D
  • Added Screeper Nests, a third abomination - these have been in the 1.18 version for a while, finally ported them
  • Fixed crash when shooting ghast fireballs with the rifle
  • Fixed durability bars not rendering properly on ultrapure tools (thanks, Noobulus)
  • Void Bucket now has a trash icon and tooltips warning you that it will destroy things
  • Void Bucket now only voids items on right-click instead of both left and right
  • Fixed the Flopper, Dopper, and Levitation Chamber being in various states of not working
  • Added the Scalable Storage Drum or SSD, an inventory that can be adjusted from 1 to 8 slots big
  • Fix Canister Filler glass bottle dupe
  • Disable crafting repair for Snares to fix a dupe
  • Fix Reinforced Void Cleaver not working as a weapon
  • Update Lib39 to fix a world-corrupting crash with Snares
  • Fixed crash when shooting ghast fireballs with the rifle
  • Fixed durability bars not rendering properly on ultrapure tools (thanks, Noobulus)
  • Void Bucket now has a trash icon and tooltips warning you that it will destroy things
  • Void Bucket now only voids items on right-click instead of both left and right
  • Fixed the Flopper, Dopper, and Levitation Chamber being in various states of not working
  • Added the Scalable Storage Drum or SSD, an inventory that can be adjusted from 1 to 8 slots big
  • Fix Canister Filler glass bottle dupe
  • Disable crafting repair for Snares to fix a dupe
  • Refactored filter system to make use of the new Lib39 Mesh module
  • Fix Bogged Baritone Note Block being a Soprano in disguise
  • Minor Cleaved Block model generator optimization
  • Removed filter network debug prints (mostly visible with the DSU)
  • New "Rifle Timing Assist" option to play timing dings (on by default)
  • Custom crosshairs telling you if the shot is a miss, block hit, or entity hit
  • Fixed Cleaver UI wrongly scaling with GUI scale (it's no longer a screen-space thing)
  • Fix Bogged Baritone Note Block being a Soprano in disguise
  • Minor Cleaved Block model generator optimization
  • Removed filter network debug prints (mostly visible with the DSU)
  • New "Rifle Timing Assist" option to play timing dings (on by default)
  • Custom crosshairs telling you if the shot is a miss, block hit, or entity hit
  • Fixed Cleaver UI wrongly scaling with GUI scale (it's no longer a screen-space thing)
  • Rewrote cleaver UI render to use modern GL
  • Made rifle scope less intense
  • Fixed Effector fall damage not being tagged as such
  • Fixed North/South being reversed in diving screen
  • Fixed Effector holes sometimes ignoring occlusion
  • Skeletons can no longer bleed
  • Added a Shattering recipe for magma blocks
  • Illumination rifle mode now works underwater
  • Fixed Squeeze Saplings not growing naturally
  • Removed Project Table debug code
  • Rewrote cleaver UI render to use modern GL
  • Made rifle scope less intense
  • Fixed Effector fall damage not being tagged as such
  • Fixed North/South being reversed in diving screen
  • Fixed Effector holes sometimes ignoring occlusion
  • Skeletons can no longer bleed
  • Added a Shattering recipe for magma blocks
  • Illumination rifle mode now works underwater
  • Fixed QMoL remapping error causing mangrove propagules to be placed instead of water in many cases
  • Fixed Squeeze Saplings not growing naturally
  • Removed Project Table debug code
  • Updated Lib39 (fixes Quilt compat and many other things)
  • Fixed Squeeze Leaves loot table
  • Added "Convert Void Holes" config setting
  • TerraBlender compatibility
  • Pull in Lucium fixes for F3 hiding
  • Fixed Squeeze Leaves loot table
  • Added "Convert Void Holes" config setting

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