Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
update ajUtils
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
disable polymart uploading for now
update ajUtils to fix the updater changing config options with a suffix of another option
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
oh right i forgot the endpoint completely changed
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
the error message says it was renamed
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
fixed server aliases ignoring anything after a second colon
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
kinda fix conflict with nlogin premium redirects
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
update bungeecord dependency
to hopefully fix build issues
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
some small optimisations
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
Optimise bypass and priority login for ajQueuePlus
because luckperms seemed to be using a bunch of memory in some cases
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
fix rare NPE
use total queue size when checking if player can be sent instantly
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
should fix a CME that could happen when a player leaves
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
should fix a CME that could happen when a player leaves
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
dont show more than 50 players per queue in /ajq list
fixes admins of more popular servers being kicked because the message was too long
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
fix a few express queue issues
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
add express messages
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
fixed leaveq (and probably some other things) not recognizing the express queue
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
fix backend trying to load papi classes without papi
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
Add express queue
Note: This is a potentially unstable (and possibly untested) build. It is not guaranteed to work, and may have issues.
If you do decide to run this, make sure to report any issues to support.
Changes in this build:
dont let instant send if more than 1 player is in the queue without bypass


