Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fixed nullpointer when checking if a server is whitelisted
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Don't remove players from queue-server queues when they leave (for stayqueued permission)
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fixed skip-queue-server-if-possible not working with multiple queue server targets
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fixed skip-queue-server-if-possible ignoring paused and manually full servers
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Add PriorityCalculationEvent to the API, which allows you to programmatically add priorities
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fixed skip-queue-server-if-possible not checking queuserver permissions
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Improve version command
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Improve /ajQueue usage hint
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fix console error if you try to tab complete the leavequeue command
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Unregister built-in velocity /server command if enable-server-command is enabled
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Added option to make /send an alias for /ajQueue send
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fixed skip-queue-server-if-possible sending players even if target server is offline when queue server is in send-instantly
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Added feature
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Add folia support to spigot side
- Fixed invalid servers in placeholders throwing an error instead of just saying the server is invalid
- Config re-format
- Added require-queueserver-permission option to the config
- Fixed player status placeholder not working
- Fixed whitelisted status not showing for the non-player status placeholder
- Better fetching of players for spigot api
- Added plus-level-fallback to allow some leveled permissions on ajQueuePlus to work without a supported permission plugin
- Fixed QueueScoreboardActivator not activating on the correct player
- Ignore timeouts in placeholders
- Should fix nullpointers while modifying queue
- Add option to allow re-queueing for groups
- Fix player being removed before allow-group-requeue could work
- Filter auto-complete arguments
- Added ajqueue.make-room permission (disabled by default)
- Fixed priorities not being taken into account with make-room
- Add re-check-priority option to re-queue players when their priority increases
- move protocol-names to messages.yml and add newer version names
- Added manual-max-players to the config, which allows you to set a max player count for servers/groups
- Fixed wait-after-online not doing anything
- Don't parse placeholder if the player is no longer online
- Ignore error from player no longer being online
- Add QueueHolder API
- Added api to register custom PermissionHooks
- Add option to delay queue-servers by up to 3 seconds
- Fixed queue-server-delay being ignored by force-queue-server-target
- Fixed slash-server commands ignoring pre-queue checks (e.g. joinfrom permission)
- Skip invalid protocol names when moving them
See changes on github
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Merge remote-tracking branch 'origin/dev' into dev
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Skip invalid protocol names when moving them
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fixed slash-server commands ignoring pre-queue checks (e.g. joinfrom permission)
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Fixed queue-server-delay being ignored by force-queue-server-target
Note: This is a (most likely) un-tested build. It is not guarenteed to work.
Change since previous build:
Add option to delay queue-servers by up to 3 seconds