2.0.0
Additions
- Adds the config screen
- Also moves some config options around and changes some names
Changes
- Updates to Neo 21.0.143
- Allows modded blocks to be set as the background to the upgrade screen in the config option
UPGRADE_SCREEN_BACKGROUND
- Removes the dark background on the upgrade screen
- BREAKING DATAPACK CHANGE :
type
in nodes was changed tolimit
. Old normal nodes are equivalent tolimit=1
and old infinite nodes are equivalent tolimit=0
- You can now set a limit greater than 1 to how many points can be put into a node
- Infinite unbreaking nodes now have a limit (still allows for 100% unbreaking)
- Backpack capacity is limited right now due to a change in how inventories are stored in 1.21. Will be fixed soon
- Changes the texture of NOT and OR dependency lines to be different from the AND dependency lines
Fixes
- Fixes Crystal Elytra not getting skill points from enchantments on the Elytra used
- Fixes backpack compressions not working and voiding items
1.7.4
Additions
- Adds a new backpack upgrade: Compression
- You can configure which items you want to compress and the press a button to compress all of them (gold nugget -> gold ingot)
- Adds new backpack sub menus
- Filter configuration screen
- Compression configuration screen
- Adds ability to take items in and out of the backpack while you are in your inventory like the bundle
- Right-click an empty slot to take the last stack out of the backpack
- Right-click another item to insert it into the backpack
- Right-click the backpack to take the last stack out of it
- Right-click the backpack holding an item to insert that item
- Adds button to create filters matching the backpack's contents
- Adds button to clear current filters
Changes
- Changes to the backpack interface
- Added a button to go to the skill tree
- Removed the filters from the base backpack screen and moved them to a new screen
1.7.0
Additions
- Adds the Crystal Trident
- Can be leveled by hitting enemies like a sword, or by shooting it at entities
- Levels can be used to:
- Increase Attack Damage
- Increase Projectile Damage
- Increase Durability
- Increase Projectile Speed
- Increase Unbreaking Level
- Increase Reach
- Increase Riptide Level
- Increase Loyalty Level
- Increase Channeling Damage
- Auto Repair
- Switch between Loyalty and Riptide
- Allow Riptide even when it's not raining
- Instant Loyalty (It won't have to travel back to you, when it hits something it will instantly appear in your inventory)
- Adds config option
DISABLE_TRIDENT
: Disables Crystal Trident - Adds config option
ALWAYS_CHANNEL
: If true, channeling Crystal Tridents will summon lightning even if they don't hit an entity - Adds config option
TRIDENT_EXPERIENCE_BOOST
: Multiplies experience Tridents get
- Adds Tipped Arrow upgrades for Crystal Bows
- Poison
- Slowness
- Weakness
- Wither
- Adds the Crystal Fishing Rod
- Levels can be used to:
- Increase Lure Level
- Increase Luck of the Sea Level
- Increase Durability
- Increase Unbreaking Level
- Add a chance to double fishing drops
- Auto Repair
- Adds config option
DISABLE_CRYSTAL_FISHING_ROW
: Disables Crystal Fishing Rod - Adds config option
FISHING_ROD_EXP
: Determines how much experience you get for fish caught
- Levels can be used to:
- Adds thorns option to the armor pieces
- Adds ability to use the scroll wheel to scroll on upgrade screens
- Adds new upgrade
auto_pickup
. Blocks mined will automatically go into your inventory if there is space
Fixes
- Fixes prot enchantments not going on armor
- Fixes reach upgrades not increasing attack range
Changes
- The Autosmelt tooltip is always shown when autosmelt and mode switch are upgraded
Additions
- Adds a new tag
entity_blacklist
. Entities with this tag will not level up swords, bows, and the AIOT when attacked - Adds the ability to equip backpacks in Curios slots
- Adds the ability to press the
open_backpack
key (b by default) to open a backpack anywhere inside your inventory or curios slots - Adds a button to convert experience into skill points
- Adds config option
EXPERIENCE_LEVELING_SCALING
: Number of levels in a tool before the experience level costs increases. Set to 0 to disable scaling - Adds config option
EXPERIENCE_PER_SKILL_LEVEL
: Determines the number of experience levels you need to gain a level on a tool. Set to 0 to disable
Fixes
- Fixes tools being leveled up by attacking armor stands
- Fixes a crash if you ate a Crystal Apple with supersaturation installed
Additions
- Adds new reach ability for all tools
- Adds new upgrade
save_fuel
to the crystal furnace- Fuel is no longer consumed when you have no items to smelt
- Adds new upgrade
draw_speed
to the crystal bow - Adds new upgrade
no_fall_damage
to the crystal boots. Will negate all fall damage - Adds config option
REACH_INCREASE
: The amount of reach you get for each level (in blocks) - Adds config option
ENCHANT_TOOLS
: If true, tools will be enchantable. This could cause weird interactions and issues - Adds the Crystal Backpack
- It starts as a backpack with only 9 slots to store items
- Can be leveled up by breaking blocks and hitting enemies
- Levels can be used to:
- Upgrade the capacity
- Allow backpack to auto pickup items
- Add pickup filter slots (can be either whitelist or blacklist)
- Add the option to sort the backpack's contents
- Add the option to store all items in the backpack into an inventory block/
- Adds config option
BACKPACK_SORT_TYPE
: Sort method that the backpack uses. Can be one of:QUANTITY
,NAME
,MOD
, orID
- Adds config option
BACKPACK_BASE_EXPERIENCE_CAP
: Starting EXP Value for the Backpack- Backpacks are kind of op and don't require as many levels total, so by default they take a little more xp to level up
Fixes
- Fixes tools not rendering highlight on non-mineable blocks
- Fixes vein miner missing some ores diagonally
- Fixes silk touch and fortune not unlocking when you unlocked mine mode on the AIOT
- Fixes vein mining and vein stripping not working on servers
Changes
- Updates to Forge 1.20.1-47.2.5
- It felt like things were leveling up a little to fast, you can change back in the configs if you like
- Changes the default option for
BASE_EXPERIENCE_CAP
to 75 - Changes the default option for
EXPERIENCE_MULTIPLIER
to 1.1
- Changes the default option for