1.7.0
Additions
- Adds the Crystal Trident
- Can be leveled by hitting enemies like a sword, or by shooting it at entities
- Levels can be used to:
- Increase Attack Damage
- Increase Projectile Damage
- Increase Durability
- Increase Projectile Speed
- Increase Unbreaking Level
- Increase Reach
- Increase Riptide Level
- Increase Loyalty Level
- Increase Channeling Damage
- Auto Repair
- Switch between Loyalty and Riptide
- Allow Riptide even when it's not raining
- Instant Loyalty (It won't have to travel back to you, when it hits something it will instantly appear in your inventory)
- Adds config option
DISABLE_TRIDENT
: Disables Crystal Trident - Adds config option
ALWAYS_CHANNEL
: If true, channeling Crystal Tridents will summon lightning even if they don't hit an entity - Adds config option
TRIDENT_EXPERIENCE_BOOST
: Multiplies experience Tridents get
- Adds Tipped Arrow upgrades for Crystal Bows
- Poison
- Slowness
- Weakness
- Wither
- Adds the Crystal Fishing Rod
- Levels can be used to:
- Increase Lure Level
- Increase Luck of the Sea Level
- Increase Durability
- Increase Unbreaking Level
- Add a chance to double fishing drops
- Auto Repair
- Adds config option
DISABLE_CRYSTAL_FISHING_ROW
: Disables Crystal Fishing Rod - Adds config option
FISHING_ROD_EXP
: Determines how much experience you get for fish caught
- Levels can be used to:
- Adds thorns option to the armor pieces
- Adds ability to use the scroll wheel to scroll on upgrade screens
- Adds new upgrade
auto_pickup
. Blocks mined will automatically go into your inventory if there is space
Fixes
- Fixes prot enchantments not going on armor
- Fixes reach upgrades not increasing attack range
Changes
- The Autosmelt tooltip is always shown when autosmelt and mode switch are upgraded
Additions
- Adds a new tag
entity_blacklist
. Entities with this tag will not level up swords, bows, and the AIOT when attacked - Adds the ability to equip backpacks in Curios slots
- Adds the ability to press the
open_backpack
key (b by default) to open a backpack anywhere inside your inventory or curios slots - Adds a button to convert experience into skill points
- Adds config option
EXPERIENCE_LEVELING_SCALING
: Number of levels in a tool before the experience level costs increases. Set to 0 to disable scaling - Adds config option
EXPERIENCE_PER_SKILL_LEVEL
: Determines the number of experience levels you need to gain a level on a tool. Set to 0 to disable
Fixes
- Fixes tools being leveled up by attacking armor stands
- Fixes a crash if you ate a Crystal Apple with supersaturation installed
Additions
- Adds new reach ability for all tools
- Adds new upgrade
save_fuel
to the crystal furnace- Fuel is no longer consumed when you have no items to smelt
- Adds new upgrade
draw_speed
to the crystal bow - Adds new upgrade
no_fall_damage
to the crystal boots. Will negate all fall damage - Adds config option
REACH_INCREASE
: The amount of reach you get for each level (in blocks) - Adds config option
ENCHANT_TOOLS
: If true, tools will be enchantable. This could cause weird interactions and issues - Adds the Crystal Backpack
- It starts as a backpack with only 9 slots to store items
- Can be leveled up by breaking blocks and hitting enemies
- Levels can be used to:
- Upgrade the capacity
- Allow backpack to auto pickup items
- Add pickup filter slots (can be either whitelist or blacklist)
- Add the option to sort the backpack's contents
- Add the option to store all items in the backpack into an inventory block/
- Adds config option
BACKPACK_SORT_TYPE
: Sort method that the backpack uses. Can be one of:QUANTITY
,NAME
,MOD
, orID
- Adds config option
BACKPACK_BASE_EXPERIENCE_CAP
: Starting EXP Value for the Backpack- Backpacks are kind of op and don't require as many levels total, so by default they take a little more xp to level up
Fixes
- Fixes tools not rendering highlight on non-mineable blocks
- Fixes vein miner missing some ores diagonally
- Fixes silk touch and fortune not unlocking when you unlocked mine mode on the AIOT
- Fixes vein mining and vein stripping not working on servers
Changes
- Updates to Forge 1.20.1-47.2.5
- It felt like things were leveling up a little to fast, you can change back in the configs if you like
- Changes the default option for
BASE_EXPERIENCE_CAP
to 75 - Changes the default option for
EXPERIENCE_MULTIPLIER
to 1.1
- Changes the default option for
Additions
- When 3x3 or vein mining it now shows a preview of which blocks you will be mining.
- Adds a new config option
DISABLE_BLOCK_TARGET_RENDERING
. Disables the breaking preview.
Changes
- Skill Tress now use a datapack instead of a resource pack
- Heal button is now disabled when the tool is not damaged
- Redesigned the skill tree page to look better and make requirements more clear
- 3x3 Mining a torch with obsidian around it will no longer break the obsidian (blocks have to have similar destroy speeds now)
- Removed the Tree Stripper upgrade, Tree Chopper now mines and strips whole trees
- AIOT and shovel now make paths in 3x3 when in 3x3 mode
Fixes
- Fixes Crystal Torches dropping items when placed by a tool
- Fixes tooltip sticking in the upgrade screen
- 3x3 Mining is now only based on the face you break not the direction the place is facing
- Fixes auto smelting not working
- Fixes auto smelting giving too much experience
- AIOT now correctly hoes in 3x3 area
- AIOT now vein strips correctly
1.4.2-RELEASE Changes
Changes
- Updates to Minecraft 1.20.1 (forge 47.1.0)
- Removed the following config options:
GENERATE_STONE_ORE
STONE_VEIN_SIZE
STONE_PER_CHUNK
STONE_BOTTOM
STONE_TOP
GENERATE_DEEPSLATE_ORE
DEEPSLATE_VEIN_SIZE
DEEPSLATE_PER_CHUNK
DEEPSLATE_BOTTOM
DEEPSLATE_TOP
- Oregen is now completely data driven, you can modify all of these things with a datapack
- Changes recipe of Crystal Apple to require an Enchanted Golden Apple
Changes
- Updates to Minecraft 1.20.1 (forge 47.1.0)
- Removed the following config options:
GENERATE_STONE_ORE
STONE_VEIN_SIZE
STONE_PER_CHUNK
STONE_BOTTOM
STONE_TOP
GENERATE_DEEPSLATE_ORE
DEEPSLATE_VEIN_SIZE
DEEPSLATE_PER_CHUNK
DEEPSLATE_BOTTOM
DEEPSLATE_TOP
- Oregen is now completely data driven, you can modify all of these things with a datapack
- Changes recipe of Crystal Apple to require an Enchanted Golden Apple
1.4.1-RELEASE Changes
Additions
- Adds the
Unbreaking
upgrade to all tools. - Adds a new config option
VEIN_MINER_RANGE
. Determines the range of the vein miner on the shovel, pickaxe, and AIOT. It will mine blocks up to this range away from the ore broken. - Adds a new config option
AXE_CHOPPER_RANGE
. Determines the range of the tree chopper and tree stripper upgrade on the axe. It will mine logs up to this range away from the log broken. - Adds a new texture for infinite skill buttons.
- Adds the ability to put more points into the
Tree Chopper
,Tree Stripper
, andVein Miner
upgrades to increase the range. - Adds ability to put more points in auto repair to increase the amount repaired.
- Adds ability to 3x3 mine and hoe with the Crystal Hoe
- Adds mine mode to
- Axe
- Hoe
- Shovel
Changes
- Reset skill points button is now disabled if
require_crystal_for_reset
is true, and you have no crystal items in your inventory. - Tools (non sword) now do the same amount of damage as netherite tools.
- Increases the default time between auto repair ticks (50 ticks -> 300 ticks).
- Increases the speed of crystal tools. Having Mining Speed V is now roughly equivalent to having a netherite pickaxe with Efficiency V.
- Crystal tools no longer get speed bonuses on blocks they are not effective on.
- Displays skills in the tooltip when holding shift.
- Decreases the exp gain of the Crystal Apple.
- Increases the repair time for the Crystal Apple.
- Decreases the experience gain of the Crystal Sword slightly.
- Changes the item name color to be consistent
Fixes
- Fixes durability IV and mining speed IV were unlocked at incorrect times on the axe and pickaxe
- Fixes auto smelt always being unlocked on the shovel
- Fixes swords being effective on carpets
- Placing crystal torches with a tool now plays the place sound
- Fixes crystal torches not being able to be placed in dungeons
- Fixes 3x3 mining and vein mining not dropping exp for all blocks other than the first
- Fixes crystal apple leveling up and taking damage when breaking blocks