BEFORE INSTALLING, PLEASE INSTALL GECKOLIB 4.4.9 đ New Possessed Mobs
Added more possessed variants.
đď¸ Visual Improvements
Eyes model changed to 3D for a scarier look.
Updated textures for several mobs and items.
Fixed animations.
Slight model tweaks for Floor Cross and Upside Down Cross.
Added 8 new paintings.
Added a few new blocks (one included in recipes to create torches).
đď¸ Structures & World Generation
Added a beautiful, massive new structure key to starting Phase 1.
Revamped an existing structure.
Players can now spawn in a village just one block from the cross compass.
đ§ New Items & Recipes
Added the Cross Compass, which guides you to the new structure.
Added a new lore book found in village chests.
More items.
đ§ Systems & Mechanics
Revised the phase transition system; the "compass" cross is now crucial.
Adjusted and reduced spawn rates.
New internal systems for mobs.
Improved mob ability to freeze water (with added conditions).
Increased mob health.
đ Events & Bug Fixes Events:
Added more than 30 new events (each with 2â4 sub-events).
Added 2 particularly dangerous events (they push you into caves).
Replaced weaker events with better variants.
Added an event where Billy carves tunnels (sometimes with sub-events).
Improved lots of existing events.
Bug Fixes & Stability:
Fixed many bugs (textures, spawn rates, etc.).
Fixed and improved the block restoration system; buttons, chests, and beds can now be safely used/broken.
Fixed sleeping events triggering when the player isnât actually sleeping.
Reduced dev logs/prints to avoid console spam.
đľ Audio
Many new sounds added for ambience and mobs.
đ Lore
Added even more lore.
âď¸ Configuration
New config file added (in your modpackâs config folder).
Several configuration options now available.
đť Commands
New commands added.
Important:
Phase 3 and 4 are not finished; they will be available in the 1.0 release.
-Tweaked mob spawning, now it should spawn more frequently and with more variety
-Increased spawnrate ._.
-Made sure mobs didnt break chests, furnaces, bed, etc
-Enhanced Steps event
-Increased even more spawnrate ._.
-Slightly increased spawnrate
-Made mob's ability to freeze water be temporal
-Fixed an event not triggering -slightly changes to spawnrate
-Fixed the model for this little guy: 
-Updated Spawnrate system -Added new block: Upside Down Cross (increases tension) -Added some blocks to villages and caves related to the mod -Fixed a lot of mobs -Temporarily disabled signs events to improve it later -Added a new sub event that can happen with watchers -Added 4 NEW events -Added a new sub event to an existing event
-Made allSpawns false actually disable mob spawning
-Added one more mob to the whitelist
-No dump
-Enhanced Restoring Blocks
-Removed MCAReborn from blacklist, it causes serious bugs
-Added Watcher variants, Spider to the whitelist of breaking block saver
-Added fr_fr lang (thanks Pygargue00fr)!
-Fixed some mobs having no textures
-Fixed an already existing event
-Added a blacklist for MCAReborn Villagers
-Added a new "Tension" system: This tension value can be lowered by crafting an Cross Floor (similar crafting recipe as the Wooden Cross)
-Added NEW COMMANDS:
- debugAdaptativeAI: Shows debug info about the new "Tension" system.
- Toggle: allSpawns, restorebrokenblocks (enabled by default), mobsintelligent
-A very asked update to Textures
-A very asked change: Make broken blocks being placed again after a few seconds, this means the mob cannot destroy your house anymore.
-OH, almost forgot about this: readded breaking blocks mob (:
-Removed the breaking blocks event ._.
-Fixed Step block dropping Step item -Made mobs leave footprints -Added a secret when player uses cross on entity 15 times (: (Possessed are not counted) -Added 5 new events! -Fixed some mobs not having texture -Made break-block events happen less
-Added 2 New events
-Fixed an event spawning mobs but never despawning them



