
Lithium by CaffeineMC
No-compromises game logic optimization mod, useful for both single-player games and multi-player servers.
115.35M
22.9K
Last week

ModernFix by embeddedt
All-in-one mod that improves performance, reduces memory usage, and fixes many bugs. Compatible with all your favorite performance mods!
70.9M
6,870
3 weeks ago

Memory Leak Fix by FX
A mod that fixes random memory leaks for both the client and server
35.62M
5,759
3 years ago

Concurrent Chunk Management Engine (Fabric) by ishland
A Fabric mod designed to improve the chunk performance of Minecraft.
32.77M
7,463
Yesterday

Distant Horizons by jeseibel
Massively increase render distance without harming performance.
31.17M
13.7K
Last month

Packet Fixer by TonimatasDEV
A simple mod to fix various problems with packets, nbt and timeouts.
25.5M
1,176
3 weeks ago

Let Me Despawn by frikinjay
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
21.2M
2,108
2 weeks ago

Starlight (Fabric) by spottedleaf
Rewrites the light engine to fix lighting performance and lighting errors
15.16M
4,535
3 years ago

Very Many Players (Fabric) by ishland
A Fabric mod designed to improve server performance at high playercounts.
14.91M
2,024
Last month

LazyDFU by astei
Makes the game boot faster by deferring non-essential initialization
13.97M
4,204
4 years ago

Starlight (Forge) by spottedleaf
Rewrites the light engine to fix lighting performance and lighting errors
13.36M
410
3 years ago

Fastload by StockiesLad
Modifies how worlds are loaded to speed up loading times.
13.28M
1,653
3 years ago

AI Improvements by Built Broken Modding
Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
12.26M
510
4 months ago

Leaves Be Gone by Fuzs
Quick leaf decay from cutting down trees. Built for fast performance and mod compat!
11.59M
1,540
2 months ago

ScalableLux by ishland
A Fabric mod based on Starlight that improves the performance of light updates in Minecraft.
11.38M
2,097
Last month




