- Merge pull request #9 from ajgeiss0702/dev
2.2.8 - automatic polymart release
- Merge branch 'master' into dev
- ajQueuePlus automated releases on polymart
- minor improvements to the spigot-side
- Throw a warning instead of an error if a player is queued when they arent connected
- Move server ping cache storage to the AdaptedServer instance
- Fixed colors codes not working in status placeholder in listqueues command
- Fixed an error that could happen when checking if a server is full
- Wont check joinfrom permission unless the player actually executed the command (/ajq send bypasses joinfrom now)
- Fix unnecessary server look up in default balancer
- Fix minigame balancer not checking if server is joinable
- Fixed send-instantly not bypassing check-last-player-sent-time
- Fixed supported-protocols not working with groups
- Fixed offline servers sometimes not being marked as offline on velocity
- Fixed send-all-when-back-online not working 99% of the time
- fix error with placeholders that could happen when player disconnects
- Deploy to modrinth
- whoops
See changes on github