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Important info first

This mod MIGHT CHANGE in the future, potentially breaking old worlds in the process!

The end dimension is only supported in V3.6.0 and above. In older mod versions, the end is vanilla.

Biomes added by other mods WILL NEED A DATA PACK to generate in Big Globe worlds.

Ores, flowers, and other features and structures added by other mods WILL NEED A DATA PACK to generate in Big Globe worlds.

Data packs that provide compatibility for other mods can be found on my Discord server.

This mod generates worlds on a VERY LARGE scale, both horizontally and vertically. Exploration and resource collecting will be difficult.

This mod uses more RAM than vanilla due to worlds being taller. Be prepared to have to allocate a lot of RAM to the game.

Ok, now on to the description

Big Globe is my worldgen mod which overhauls terrain generation to add taller mountains, deeper caves, and bigger trees. In Minecraft 1.18, Mojang started allowing data packs to change how tall worlds are. Big Globe takes full advantage of this to make worlds a whopping 2 kilometers tall. That's 2048 blocks, ranging from Y -1024 to Y +1024. The sea level is at Y 0.

To begin, create a new world, and set the world type to "Big Globe". Big Globe worlds will always try to place you near some trees when you first spawn into the world, to make getting started a bit easier.

Ores spawn a bit differently than in vanilla. For starters, many veins are significantly larger than in vanilla. Be prepared to have more ores than you know what to do with. However, several ores only spawn in certain locations.

  • Coal: Spawns with the same frequency everywhere.
  • Iron: Spawns everywhere, but more frequently at higher Y levels.
  • Copper: Spawns everywhere, but more frequently at higher Y levels. More common than iron at high Y levels, but less common than iron at low Y levels.
  • Gold: Spawns below 128 blocks below the surface, and gets more common the deeper you dig. Only spawns where the temperature is above average, and spawns more commonly as temperature increases. You may want to dig in a desert for this ore.
  • Redstone: Spawns below 128 blocks below the surface, and gets more common the deeper you dig. Only spawns where the temperature is below average, and spawns more commonly as temperature decreases. You may want to dig in a snowy area for this ore.
  • Lapis: Spawns below oceans near the surface.
  • Diamond: Spawns below 256 blocks below the surface, and gets more common the deeper you dig.
  • Emerald: Spawns at all Y levels, but is more common at higher Y levels. Also more common in hilly areas.

Big Globe also comes with a scripting language for data packs which allows generation of features governed by arbitrary rules. Many of Big Globe's built-in features are in fact scripts.

Recommended other mods to use in combination with Big Globe

Performance-enhancing mods like Sodium, Lithium, Ferrite Core, and Starlight are recommended due to the amount of resources Big Globe demands by default. Note however that mods which aim to improve worldgen speed (for example C2ME) are NOT recommended, because Big Globe already has concurrency built-in to its chunk generator.

Mods which let you teleport between locations you've already visited are recommended because worlds as large as Big Globe make transportation difficult otherwise.

Distant Horizons is recommended in order to see terrain far away. This can make it easier to find mountains, mega trees, cold areas, hot areas, cliffs, etc... at a distance, which in turn makes it easier to collect resources, as some resources only spawn in certain areas.

External resources



Project members

Builderb0y

Owner


Technical information

License
CC-BY-NC-4.0
Client side
required
Server side
required
Project ID