Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Welcome to the nightmare! Up until Halloween this yearh (2024), I will be working on this horror modpack, with the goal in mind to create FRIGHTENING gameplay with (little to) NO unkillable super powerful monsters! Included are all the horror mods I could find, some QoL mods, and some tech/magic mods I found fit the theme!
Mods included: !!This section includes spoilers, only read through if you don't want to go in blind!!
Spoiler
Additional Additions for a few small useful items that improve gameplay
Ambient Sounds to make the game feel more alive
AppleSkin shows you how much hunger and saturation a food item gives
Architectury API is required for JustHammers, ItemFilters, FTB mods, and Gardens of the Dead
Armor Points ++ shows you how much armor you have when you have more than 20 armor points
AutoRegLib is required for Quark
Autumnity adds fall-themed content
Bad Dreams makes sleeping in a well-lit environment more... encouraged
Bad Optimizations increases performance
Balm is required for Pretty Beaches and KleeSlabs
Better Advancements improves the advancements screen
Biomancy is a flesh-themed magic mod
Blueprint is required for Autumnity
Botania is a flower-themed tech/magic mod
Ceiling Torch allows you to place torches on the ceiling
Chunky changes the way chunks are loaded to increase performance and decrease CPU usage
Cobweb is required for Harvest with Ease
Collective is required for Crying Portals and Tree Harvester
Controlling makes the keybinds screen easier to use
Corpse generates a corpse that stores your items on death
CraftTweaker allows the creation of custom recipes
Craftable Notch Apple makes the enchanted golden apple craftable again
Crafting on a Stick allows you to use crafting stations without placing them down by putting them on a stick
Create adds a large variety of machines you can use to build your own mechanisms
Create: Quark Runes allows you to make Quark runes using Create mechanisms
Create: Structures adds Create-themed structures to villages
CreativeCore is required for Ambient Sounds and Enhanced Visuals
Crying Portals allows crying obsidian to be used for nether portal frames
Curios API adds a Curios accessory screen for charms etc.
Dark Side adds spooky magic-user mobs
Day Counter adds a title that appears each time a new day begins
Deeper and Darker expands into the Deep Dark by adding a new dimension and some new sculk-themed content
Demogorgon Mod adds Demogorgons from Stranger Things
Difusement adds a new enchanting table with new enchanting mechanics
Distant Friends gives you friends that disappear when you get too close
Dramatic Skies (Resource Pack) makes the sky look better
Dynamic FPS increases your FPS
Eidolon Rebrewed is a theurgy/alchemy mod that I found fit the vibe
Enhanced Visuals adds some new visuals to getting hurt, experiencing explosionns, beign underwater, etc.
Fastload increases the loading speed of the game
FerriteCore improves performance
Fog Looks Good Now makes fog look better
Forgotten Aberration adds aberration-type D&D creatures
Forgotten Beasts adds beast-type D&D creatures
Forgotten Dragons adds dragon-type D&D creatures
Forgotten Fey adds fey-type D&D creatures
Forgotten Mobs adds other D&D creatures
Friends & Foes adds mob-vote-losers
From The Fog adds Herobrine
Game Menu Mod Option adds a button to view mods in-game
Gardens of the Dead adds two new spooky nether biomes
GeckoLib is required for Graveyard, Occultism, Sanity: Descent into Madness, Midnight Madness, Deino's Mobs, Biomancy, Cave Dweller Reimagined, and Haunted Fields
Gothic RPG adds creatures from the Gothic series
Harvest with Ease allows right-click-harvesting crops
Hysteria Shaders makes the game darker and creepier
Insanity Shaders is the predecessor of Hysteria
In Your World adds strange structures and a silent ovserver
Item Filters is required for FTB Quests, you can remove this if you're not playing with FTB Quests
Jade lets you see what you're looking at
Just Another Rotten Flesh To Leather Mod allows you to smelt rotten flesh into leather
Just Enough Advancements displays advancements in Just Enough Items
Just Enough Items adds a menu of all items in-game and allows you to view recipes and uses of all items
Just Hammers adds hammers to mine more blocks at once
Just Zoom allows you to zoom by pressing a key
KleeSlabs allows you to break half-double-slabs
Konkrete is required for Just Zoom
LibX is required for Just Enough Advancements
Lightspeed increases the loading speed
Loot Bundles adds loot bundles that give you random items
Low on Fire (Resource Pack) shrinks the burning texture to make it less annoying
Lucent changes the way light is rendered
Midnight Madness adds demon creatures
ModernFix increases performance and fixes bugs present in modern Minecraft
Modonomicon is required for Occultism
Mouse Tweaks adds dragging and scoll mechanics to your mouse
Nimble improves the 3rd person camera
Not Enough Animations brings 1st person animations to 3rd person
Not Enough Crashes prevents the game from closing on crash, and instead redirects you to the main menu
Nyctophobia adds new, spooky biomes
Nyctophobia Dread makes the darkness more dangerous
Nyf's Spiders makes spiders crawl more realistically
Occultism allows you to summon spirits by drawing pentagrams with chalk
Oculus allows you to play with shaders without using OptiFine
Patchouli adds guidebooks
Polymorph removes recipe conflicts by adding a "change recipe output" button
Pretty Beaches makes farming sand near rivers/oceans less ugly
Quark adds a ton of tiny tweaks and items
Quark Oddities adds a few more tweaks and items to Quark
Rubidium is an unofficial fork of Sodium, do not switch out for Embeddium!
Sanity: Descent into Madness adds a sanity system with hallucinations
SecurityCraft allows you to make your base more secure with a variety of items and blocks
Simple Storage Network allows the creation of very simple storage networks using easy-to-use cables and chests
SmartBrainLib is required for Occultism
Solesteam's Sinister Sea Stalker adds a sea stalker
Sons of Sins adds creatures based on the seven deadly sins
Souns Physics Remastered overhauls the way sounds are handled
Spartan Shields adds shields made from different materials
Spartan Weaponry adds a lot of different weapons
Spelunker's Charm II adds a few new features and events to caves
Spooklementary Shader makes the game very dark and very spooky
Tenebrous Lands adds a few spooky creatures
Tense Ambience adds creepy music and sounds
Terralith adds lots of new biomes and overhauls generation of vanilla biomes
The Box of Horrors adds popular creepypasta creatures
The Deep Void adds a new void dimension
The Doppelganger adds a doppelganger that can assume the shape of any vanilla monster
The Graveyard adds spooky biomes, structures, and creatures
The John Mod Reborn adds Johns
The Knocker adds a creature that will sometimes knock on your door and stalk you through your windows
The Man from the Fog adds a creature that will stalk you from afar until chasing you down
The One Who Watches watches you from unexpected locations
The Slumbering Omen is a huge mod about cultists and a lost soul
The Umbralkers are a collection of shadow creatures
Traveler's Backpack is a very useful, upgradable backpack
Tree Harvester allows you to harvest trees instantly by breaking the lowest block with an axe
True Darkness Elementary adds an eerie, dark dimension
True Herobrine adds Herobrine
Twisted Horrors adds a variety of scary-looking creatures
Whispering Spirits adds ambience spirits
Whispers of the Wendigo adds the Wendigo, as well as some related structures and mechanics
Xaero's Minimap adds a very useful minimap
Xaero's World Map adds a very useful world map with waypoints
Player Animator is required for Cursed Dagger, remove if you're not playing with that
Additional Forge mods I play with that aren't included here because they're on CurseForge:
Spoiler
The Anomaly adds an anomalous Steve who will jumpscare and chase you
Aquaculture 2 enhances the fishing experience with new fish, new fishing rods, and new equipment
ArPhEx adds lots of arthropod creatures as well as three bosses (this mod IS available on Modrinth but consistently crashed my game when downloading from Modrinth)
Beware the Rain makes the rain more dangerous by adding four new threats that appear during rain
Blanket Ghost adds SCP-6069, The Blanket Ghost, a powerful creature that can only be countered with a crucifix
The Builder Bear adds SCP-1048, The Builder Bear, and some of its creations
The Burning Man adds SCP-457, The Burning Man, who burns
Cave Dweller Reimagined is a more advanced, more configurable version of the Cave Dweller
Cave Dweller Sound Overhaul (Resource Pack) makes the sounds made by the Cave Dweller more scary, is compatible with Cave Dweller Reimagined
Creeping Woods makes forest biomes scarier at nighttime, by adding hallucinations, lights, and even Slenderman
The Cuckoo Clock adds SCP-4975, The Cuckoo Clock, which will stalk you in the dark, making creepy noises
Deep Blood adds a lot of blood-related content
Eric's Toy adds SCP-066, Eric's Toy, a ball of yarn that will sometimes scream at you
Erie adds Erie, a tall creature that can rarely be found around the world
Eye Pods adds SCP-131, Eye Pods, who are peaceful companions to hang out with
Eyes in the Dark adds SCP-280, Eyes in the Dark, which are floating entities with glowing eyes that watch you from the darkness
Eyes in the Darkness adds floating pairs of eyes that giggle at you and can jumpscare you
Fake Player gives you a friend who will place blocks around your world and make their presence known to you in a relatively subtle way
The Slasher adds Ghostface, who will breathe at you from afar
The Grinner spawns in dark oak and cave biomes to stalk you
The Hard to Destroy Reptile adds SCP-682, The Hard to Destroy Reptile, which is a giant lizard and practically immortal
Hollow Mod adds dweller-related creatures but also a new biome and new equipment
Humans Refuted adds SCP-3199, Humans Refuted, which can appear around your world and will spawn an egg on death
Lights Out adds lots of popular horror creatures
Minechosis adds a few creepy monsters to different biomes, that will all terrorize you in their own unique way
Peeping Tom adds Peeping Tom, staring at you from very far away...
Peripheral Jumper adds SCP-372, The Peripheral Jumper, which hides behind your head to occasionally jumpscare you a little
Plague Doctor adds SCP-049, The Plague Doctor, who will attempt to "cure" you from the Pestilence
Possessive Mask adds SCP-035, The Possessive Mask, which you should never put on
Rake: The Arrival adds the Rake, who will flee until you get too close
Red Sea Object adds SCP-093, Red Sea Object, which is a disk that you should only touch at your own risk
The Sculpture adds SCP-173, The Sculpture, which moves at the speed of light when not looked at, attempting to snap your neck
Shut Your Eyes adds a creature you must not look at
The Shy Guy adds SCP-096, The Shy Guy, who you also must not look at
Skin And Bones adds a feww creatures related to American folklore
Sleep Killer adds SCP-966, The Sleep Killer, which prevent you from sleeping and cause you to take damage over time
Starving Skeletons adds SCP-2863, Starving Skeletons, which spawn at night and can trample you if you're not careful
The Man from the Shadow adds a dark figure whistling at you
The Flute Man will chase you down unless you're hidden very well once you hear his flute
The Old AI adds SCP-079, The Old AI, a computer that can interact with redstone
The Old Man adds SCP-106, The Old Man, who breaches containment eventually and occasionally spawns to kidnap you into his pocket dimension
The Scarecrow adds a scary sentient scarecrow
The Stairwell adds SCP-087, The Stairwell, which goes infinitely deep underground, and is home to deadly creatures
The Intruder is a mysterious figure that will sometimes spawn to chase you
Tickle Monster adds SCP-999, Tickle Monster, which is just a squishy friend
The Curse of the Woodsman adds a forest killer and his victim, the woodsman, as well as some amateur filmers
With Many Voices adds SCP-939, With Many Voices, which are pack predators sometimes spawning in caves
Plague Steve adds Plague Steve, who I have never encountered so far unfortunately
Biome Music adds new music to different biomes, and is required for Eerie Music
Boogeyman adds SCP-015, The Boogeyman, which will kill you if you're in the dark for too long
Born in Chaos adds some structures and creatures with different mechanics
Can't Sleep adds a creature that will keep you awake at night
Cupboard is required for Eerie Music and Biome Music
Cursed Dagger adds a powerful dagger that comes with an extreme danger
Deino's Mobs adds a few creatures to different biomes with different abilities and mechanics
Eerie Hauntings adds a spirit that can haunt you, and that you have to get rid of by gathering evidence and cleansing it correspondingly
Eerie Music adds creepy music to Biome Music
FTB Library is required for FTB Quests/Teams
FTB Quests allows you to view the small number of quests I've made for this modpack (not required at all, and I will likely not keep working on the quests)
FTB Teams is required for FTB Quests
Haunted Fields adds a summonable scarecrow that looks kinda creepy
Hud Texts is required for Day Counter
Lodestone is required for Malum
Malum introduces spirit-based magic
The Crying Villager adds a crying villager that attacks other villagers and players
Sccreamer adds the Screamer from Content Warning
Herobrine's Secret Brother adds Simon_12, who will sometimes spawn to attack you
The Beasts in the Dark adds two creatures that will hunt you if you're in darkness for too long
The Figures adds a few entities that do different things to spook you
The Phantom From The Night adds glowing creatures in caves
The "Player" adds a fake player that will watch you from afar
The Peeper can spawn at night to watch and then murder you
Whisperwoods adds a few creepy forest creatures
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